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Insercción de texto 9hours 9 persons 9 doors
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mister seta 123



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MensajePublicado: Tue Feb 14, 2012 2:43 pm    Título del mensaje: Insercción de texto 9hours 9 persons 9 doors Responder citando

Estamos teniendo problemas con este temilla. Los gráficos ya sabemos que son complicados y que de momento no podemos hacer nada con ellos, pero esto es más importante para el progreso de la traducción.

Todos los archivos con texto tienen extensión SIR0, y los punteros están muy a la vista. Pero claro, no es nada agradable tener que ir siempre con cuidado cada vez que hay que modificar un puntero, porque si tocas algo... pum, el juego se va al carajo.
Lo que necesitamos es una herramienta de extracción y insercción de texto para evitarnos estos riesgos.

Dejo todo el texto que he encontrado hasta ahora:

http://www.mediafire.com/?kv7lcfggcoky778
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MensajePublicado: Tue Feb 14, 2012 4:27 pm    Título del mensaje: Responder citando

Es para darte 100000000 patadas en las pelotas, hasta que te rías, y las 1000 primeras no valen por si haces trampa.

Cuando miré lo de las fuentes miré un poco lo de los textos, y es todo muy sencillo, o eso parece a simple vista. Más o menos, un fichero de texto es:
Código:
- cabecera de 16 bytes
  - 4 bytes con la signatura, siempre "SIR0"
  - 4 bytes a la zona de punteros
  - 4 bytes a la zona UNKNOWN
  - 4 bytes a cero
- textos
  - X bytes en formato ASCIIZ (terminado en 0x00) por cada texto
- punteros
  - 4 bytes por cada texto
- UNKNOWN
  - ni puñetera idea

cada uno de esos bloques se alinea a 16 bytes, rellenando el espacio que falta con el código 0xAA

los textos están en ASCII aunque algunos están en Shift-JIS


No miré todos los ficheros, pero dime si es así, que ahora no puedo mirar los ficheros que me has mandado. Después ya te haré algo, que con 4 líneas se pueden extraer e insertar los textos. No hice nada más en su momento porque tenéis la costumbre de entrar a por una cosa y luego os largáis, sin pagar nada, ni en cervezas ni en sexo salvaje.
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mister seta 123



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MensajePublicado: Tue Feb 14, 2012 5:08 pm    Título del mensaje: Responder citando

Pues... sí, parece que todos son así. Los únicos que me parecen algo diferentes son los archivos chara.dat y sysmes.dat, en la carpeta etc, que no parecen tener la parte unknown, pero todos los ficheros en 'scr' son iguales.

Y oye, que si quieres nos vamos de putillas. Invito yo. xD
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MensajePublicado: Tue Feb 14, 2012 6:58 pm    Título del mensaje: Responder citando

Pues no son así. Los que importan, los FSB, son distintos, y traen muchas cositas. Creo que sé lo que son todas, pero no me apetece ahora mismo mirar si todos los FSB llevan la misma estructura, que acabo de llegar y estoy cansado.

A simple vista parece ser así:
Código:
estructura de los ficheros FSB
------------------------------

header:
  4: "SIR0"
  4: offset a DATA_10
  4: offset a DATA_11
  4: 0
DATA_00:
  x: datos, comenzando con 0x25 ('%')
DATA_01:
  textos acabados en 0x00
DATA_02:
  4: offset de DATA_01
  hasta que offset sea 0
DATA_03:
  "START" acabado en 0x00
DATA_04:
  4: offset a DATA_03
  4: 0
DATA_05:
  textos acabados en 0x00
DATA_06:
  4: offset de DATA_05
  hasta que offset sea 0
DATA_07:
  textos acabados en 0x00
DATA_08:
  4: offset de DATA_00
  4: offset de DATA_07
  hasta que ambos offsets sean 0
DATA_09:
  nombre del fichero acabado en 0x00
DATA_10:
  4: offset a DATA_09
  4: offset a DATA_08
  4: número de punteros en DATA_02
  4: ofsset a DATA_02
  4: offset a DATA_04
  4: offset a DATA_06
DATA_11:
  ni idea

DATA_0x se alinea a  4 bytes rellenando con 0xAA los bytes añadidos
DATA_1x se alinea a 16 bytes rellenando con 0xAA los bytes añadidos

Cuando hablo de "textos" pueden ser textos del juego o etiquetas, que tampoco me he molestado mucho en comprobarlo.
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xulikotony



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MensajePublicado: Tue Feb 14, 2012 8:02 pm    Título del mensaje: Responder citando

Pues yo creo que el juego tiene diferentes FUENTES, y usa diferentes FUENTES durante el juego. Como se pudo ver en anteriores meses y en este foro, un usuario Kuras tenía problemas. Sobre una cosa... ¿qué significa el signo del YEN? ¿Qué debo darle al botón A para seguir o es la flechita para abajo para seguir el texto?

Y noticias malas no hay cojones de abrir la mierda de atp6, pero eso se sabía desde hace muuuuuuucho tiempo, y los archivos MODS, que son los video de actimage o mobiclip que hace poco se ha hecho con nintendo. (A ver si lanzan una mierda de codec o programa!!)
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MensajePublicado: Tue Feb 14, 2012 8:50 pm    Título del mensaje: Responder citando

El juego usa varias fuentes, pero codifica de la misma forma los caracteres, así que no hay problema con ello.

El símbolo del yen es lo que se ve al editar a pelo el fichero, pero en realidad corresponde al carácter 0x81A5 (0x81 es '¡'y 0xA5 es '¥', de ahí creo que viene la confusión con el símbolo), que es la flecha hacia abajo, la que suele indicar que sigue más texto. Ya he comentado antes que el juego usa caracteres Shift-JIS, así que esos son los caracteres que se deben usar.

Extraído de la fuente:
Código:
char=81A5  unk1=00  y0?=02  x0?=00  y=0A  x=0B  x1?=0C
##########-·····
##########-·····
-########--·····
-########--·····
--######---·····
--######---·····
---####----·····
---####----·····
----##-----·····
-----------·····


Tabla Shift-JIS: http://msdn.microsoft.com/en-us/goglobal/cc305152

Malas noticias no hay. Se pueden sacar los formatos de los ficheros, pero para eso hay que dedicarle tiempo, mirando cómo lo hace el juego, y eso es algo que muy pocos estan dispuestos a hacer.
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MensajePublicado: Wed Feb 15, 2012 2:55 pm    Título del mensaje: Responder citando

Pues no me extraña que falle el juego con los archivos modificados. El segundo archivo que toco, el a01b.fsb, me daba mil errores al tratarlo. Cojo el fichero original sin cambiar, que me conozco el tema, y en 0x55D0 has metido 8 bytes, no sé por qué, cuando deberían ser ceros.

He encontrado varios códigos de control, aunque no descarto que haya más:
- 0x81A5, es , que indica que espere a que se pulse un botón
- 0x8752, es
- 0x8753, es
- 0x8272, es , pero muestra ', que es el 0x27

Sólo el primero, el 0x81A5, está en la fuente.
Los 0x87xx indican algo, pero como no he jugado nunca (y no voy a hacerlo) no sé que efecto tienen sobre los textos. Eso habría que mirarlo.


~~~ AÑADIDO ~~~

Vale, creo que 0x8753 es cambiar de color, seguido de 2 caracteres con el código, y 0x8752 es anular el cambio de color. Hay alguno más:
- 0x8263=D, parece un entrecomillado
Después están los caracteres japoneses, que no están en la fuente pero salen, así que supongo que serán restos de la versión original.

Un ejemplo de cómo queda, para que me digas lo que pasa cuando en pantalla salen esos códigos:
Código:
[0000][]
[0001][$ESCAPE_TU_CALC]
[0002][$ESCAPE_TU_FILE]
[0003][$ESCAPE_TU_ITEM]
[0004][$ESCAPE_TU_ITEM_MIX]
[0005][$ESCAPE_TU_MAP]
[0006][$ESCAPE_TU_MINIGAME]
[0007][$ESCAPE_TU_SEARCH_USE_ITEM]
[0008][$ESCAPE_TU_STARTING]
[0009][$FILE_ENABLE]
[000A][$FILE_ESC_A01_0]
[000B][$FLASH_RESULT]
[000C][$MEMORY_CALL]
[000D][$PASS_STAGE_A01]
[000E][$USEITEM_DONE]
[000F][$__S_1]
[0010][$__S_10]
[0011][$__S_104]
[0012][$__S_12]
[0013][$__S_125]
[0014][$__S_14]
[0015][$__S_15]
[0016][$__S_162]
[0017][$__S_163]
[0018][$__S_168]
[0019][$__S_17]
[001A][$__S_170]
[001B][$__S_171]
[001C][$__S_179]
[001D][$__S_2]
[001E][$__S_200]
[001F][$__S_21]
[0020][$__S_23]
[0021][$__S_237]
[0022][$__S_238]
[0023][$__S_239]
[0024][$__S_24]
[0025][$__S_245]
[0026][$__S_25]
[0027][$__S_254]
[0028][$__S_26]
[0029][$__S_27]
[002A][$__S_28]
[002B][$__S_3]
[002C][$__S_30]
[002D][$__S_31]
[002E][$__S_32]
[002F][$__S_34]
[0030][$__S_39]
[0031][$__S_4]
[0032][$__S_40]
[0033][$__S_43]
[0034][$__S_47]
[0035][$__S_49]
[0036][$__S_5]
[0037][$__S_6]
[0038][$__S_63]
[0039][$__S_66]
[003A][$__S_67]
[003B][$__S_68]
[003C][$__S_8]
[003D][$__S_88]
[003E][$__S_9]
[003F][$__S_95]
[0040][$__S_97]
[0041][$__S_98]
[0042][$_blueDialRelease]
[0043][$_blueDialReleaseExp]
[0044][$_blueDialReleasePlayCount]
[0045][$_blueTrunkOpen]
[0046][$_checkAroundSink]
[0047][$_checkBlueTrunk]
[0048][$_checkCard]
[0049][$_checkCloset]
[004A][$_checkPicture]
[004B][$_checkRedTrunk]
[004C][$_doorClose]
[004D][$_file]
[004E][$_hintBlueDialRelease]
[004F][$_hintBlueTrunk]
[0050][$_hintRedDialRelease]
[0051][$_hintRedTrunk]
[0052][$_l2_0]
[0053][$_l2_1]
[0054][$_l2_2]
[0055][$_l2_3]
[0056][$_l2_4]
[0057][$_l2_5]
[0058][$_l2_6]
[0059][$_l2_7]
[005A][$_l2_8]
[005B][$_l2_9]
[005C][$_lockingDevice]
[005D][$_lockingDeviceExp]
[005E][$_lockingDevicePlayCount]
[005F][$_openHeater]
[0060][$_potOpen]
[0061][$_redDialRelease]
[0062][$_redDialReleaseExp]
[0063][$_redDialReleasePlayCount]
[0064][$_redTrunkOpen]
[0065][$_retPlace]
[0066][$_usedBlueCardKey]
[0067][$_usedRedCardKey]
[0068][&HERO]
[0069][&淳平]
[006A][(1) (2) (3)...▼]
[006B][(6 + 7 + 8) = 21. Then add 2 and 1, and my 【digital root】 is 【3】. ▼]
[006C][(6) (7) (8)...▼]
[006D][(8 + 2 + 3) = 13. I add 1 and 3, and my 【digital root】 is 【4】.▼]
[006E][(For instance, if you have a double-digit number, add the number in the 【tens place】 to the number in the 【ones place】.)▼]
[006F][...Aaaaand nothing.▼]
[0070][...And a stack of 【key cards】. Huh.▼]
[0071][...And thatSs by getting the hell out of this room! ⑲After all, thereSs not really anything else I ⑳f2.can⑳f0. do.▼]
[0072][...And thatSs why I have no friends.▼]
[0073][...ItSs not opening! ⑲What am I gonna do?!▼]
[0074][...Oh. Looks like thereSs something on the back of this thing...▼]
[0075][...Well, all right, I take that back. I guess I can move the dial now.▼]
[0076][...Well, it looks like pulling on the lever just makes a weird noise. Great.▼]
[0077][...Whatever it was, I canSt remember it. ⑲. Ah well, back to my search.▼]
[0078][...▼]
[0079][1 + 2 + 3 + 4 = 10 → 1 + 0 = 【1】▼]
[007A][1 through 5 are empty, and 6 through 9, as well as 0, are colored in.▼]
[007B][1⑳K23., 2⑳K20., 3⑳K21., 4⑳K22., 5⑳K24. ▼]
[007C][6 + 7 + 8 = 21 → 2 + 1 = 【3】▼]
[007D][6⑳K28., 7⑳K25., 8⑳K26., 9⑳K27., 0⑳K29. ▼]
[007E][7 + 6 + 2 = 15 → 1 + 5 = 【6】▼]
[007F][7 + 6 + 3 = 16 → 1 + 6 = 【7】▼]
[0080][:3rd_class_cabin]
[0081][:D_Deck]
[0082][:EV_A01d_010]
[0083][:M04_BGM_D_04]
[0084][:SE_A01D_MIR_COVER]
[0085][:SE_A01D_POT_COVER]
[0086][:SE_A01D_TRUNK_KEY]
[0087][:SE_A01D_TRUNK_KEY_ROLL]
[0088][:SE_A01D_TRUNK_LOCK]
[0089][:SE_A01D_TRUNK_UNLOCK]
[008A][:SE_A11D_CURTAIN_MOVE]
[008B][:SE_A12D_FREEZER_CLOSE]
[008C][:SE_A12D_FREEZER_OPEN]
[008D][:SE_A32D_FILE_PAGE]
[008E][:SE_B11D_PILLOW_MOVE]
[008F][:SE_B21D_LOCKER_CLOSE]
[0090][:SE_B21D_LOCKER_OPEN]
[0091][:SE_C21D_DEV_CARD]
[0092][:SE_GEN_RED_ERROR]
[0093][:SE_GEN_RED_HANDLE]
[0094][:tpproom_exit_010]
[0095][:tpproom_exit_010_e]
[0096][:youfoundit_010]
[0097][:youfoundit_010_e]
[0098][?BG]
[0099][?Call]
[009A][?Item]
[009B][?Sound]
[009C][?System]
[009D][?View]
[009E][@home_01]
[009F][@home_02]
[00A0][@home_02■eve01]
[00A1][@home_03]
[00A2][@アスタリスク1]
[00A3][@アスタリスク2]
[00A4][@アスタリスク3]
[00A5][@クローゼット]
[00A6][@クローゼット■開いた]
[00A7][@クローゼット開いた]
[00A8][@ドライバー]
[00A9][@ファイル]
[00AA][@フォトフレーム]
[00AB][@ベッド1]
[00AC][@ポット]
[00AD][@ポット開いた]
[00AE][@ロック解除]
[00AF][@ロック解除失敗]
[00B0][@ロック装置]
[00B1][@蓋開いた]
[00B2][@蓋開いた、小さな鍵(青)]
[00B3][@鏡]
[00B4][@鏡■幕あがる]
[00B5][@鏡開いた]
[00B6][@鍵]
[00B7][@鍵縦]
[00B8][@出口扉]
[00B9][@小さな鍵(赤)]
[00BA][@青いトランク]
[00BB][@青いトランク■開いた]
[00BC][@青いトランクダイアル]
[00BD][@青いトランクダイアル■鍵]
[00BE][@青いトランクダイアル■鍵、正解]
[00BF][@青いトランク開いた]
[00C0][@青いトランク開いた、ファイル有り]
[00C1][@赤いカードキーの束]
[00C2][@赤いトランク]
[00C3][@赤いトランク■開いた]
[00C4][@赤いトランクダイアル]
[00C5][@赤いトランクダイアル■鍵]
[00C6][@赤いトランクダイアル■鍵、正解]
[00C7][@赤いトランク鍵付き]
[00C8][@赤文字のメモ用紙]
[00C9][@洗面台付近]
[00CA][@暖房器具]
[00CB][@暖房器具■開いた]
[00CC][@暖房器具開いた]
[00CD][@枕、メモ無し]
[00CE][@枕、メモ有り]
[00CF][@枕移動]
[00D0][A blue briefcase. ⑲ItSs locked. I canSt get it open.▼]
[00D1][A bulletin board. ⑲ Looks like someone put a note on it.▼]
[00D2][A bulletin board. ⑲ThereSs nothing on it.▼]
[00D3][A closet. Nothing much here.▼]
[00D4][A closet. ⑲ThereSs a red briefcase in it.▼]
[00D5][A ladder. It appears to have something to do with the bed.▼]
[00D6][A middle bunk. Sweet.▼]
[00D7][A normal 【screwdriver】.▼]
[00D8][A notebook, a pen, a calculator...▼]
[00D9][A red briefcase. ⑲...Aaaand itSs locked.▼]
[00DA][A red briefcase...⑲ Red...⑲Maybe...▼]
[00DB][A screwdriverー, huh... ⑲Wonder why thatSs here...▼]
[00DC][A small 【blue key】. ⑲Maybe itSs supposed to open something blue?▼]
[00DD][A small 【red key】... ⑲Maybe ISm supposed to use it to open something red?▼]
[00DE][A small 【red key】.▼]
[00DF][A ⑳f1.digital root⑳f0.... ⑲The ⑳f1.digital root⑳f0. huh...▼]
[00E0][A...⑲key?▼]
[00E1][Aaaaaand...▼]
[00E2][Add]
[00E3][After youSve selected 3 cards, touch the device.⑳C0▼]
[00E4][Ah, whatever. ItSs worth a shot.▼]
[00E5][All I can see from down here is the underside of the top bunk.▼]
[00E6][All operations for the minigames are done by touching the bottom screen.▼]
[00E7][All right Junpei, donSt freak out. ⑲Keep it cool, and look around for some more clues.▼]
[00E8][All right window, letSs see how you like this.▼]
[00E9][All right, I think this is gonna work... There we go! ThatSs a new noise!▼]
[00EA][All right, key acquired. Sure hope I can open that thing now...▼]
[00EB][All right, letSs give this another shot!▼]
[00EC][All right, letSs give this another try!▼]
[00ED][All right, letSs see if these numbers work... A turn of the key, and...hey, looks like itSs working!▼]
[00EE][All right, letSs see what happens if I put this blue key in the keyhole... ▼]
[00EF][All right, letSs see whatSs in this file...▼]
[00F0][All right, letSs slide this card and see if it works.▼]
[00F1][All right, letSs stick that red key in there... ⑲ItSs not opening.▼]
[00F2][All right, one more time!▼]
[00F3][All right, this is the keyhole for the red briefcase. ⑲If I just stick the key in here...▼]
[00F4][All right... I just need to pick the cards that have the 【digital root】 of 【5】.▼]
[00F5][An old picture frame. ⑲ThereSs a picture of a ship in it.▼]
[00F6][Anything in here...? ⑲ Well, looks like itSs my lucky day.▼]
[00F7][Areas you can investigate will be highlighted yellow the moment you touch them.▼]
[00F8][As I gaze into the ladder, the ladder gazes into me.▼]
[00F9][Begin searching by touching places on the bottom screen.▼]
[00FA][Beside, this is no time to be making jokes!▼]
[00FB][Blue briefcase... ⑲Blue... ⑲Blue...▼]
[00FC][But there are only ⑳f1.2⑳f0. red numbers on that note...▼]
[00FD][CallNovel]
[00FE][ChangePicture]
[00FF][Compute a 【digital root】 with the following steps:▼]
[0100][Could those symbols have something to do with the code I need to get this briefcase open?▼]
[0101][Damn. No matter how many times I try this, it wonSt do squat with just blue cards.▼]
[0102][Damn. ⑲Nothing here...▼]
[0103][Damnit! ⑲IsnSt there anything else I can use!?▼]
[0104][Damnit! ⑲ItSs not opening!▼]
[0105][Damnit! ⑲ItSs still not working!▼]
[0106][Damnit! ⑲Not again!▼]
[0107][Damnit! ⑲Open, you stupid thing!▼]
[0108][Damnit! ⑲Why the hell isnSt this thing opening?!▼]
[0109][Del]
[010A][Depending on the nature of the location you touch, you might find an item or a hint.▼]
[010B][Do I have anything that might give me some kind of hint?▼]
[010C][Do I have to get a 【digital root】 of 【5】?▼]
[010D][Do I need some other cards to get this to work?!▼]
[010E][Does that mean something...?▼]
[010F][Does this one use the same trick as the blue briefcase?▼]
[0110][DoesnSt look like ISm gonna be able to force it open. ⑲I should probably start looking for a key.▼]
[0111][DoesnSt look like ISve got enough cards to unlock the door.▼]
[0112][DoesnSt look like that waterSs going to stop any time soon. ⑲I have to find a way out!▼]
[0113][DoesnSt look like the waterSs going to stop any time soon.▼]
[0114][DoesnSt look like thereSs anything else in the briefcase.▼]
[0115][DoesnSt matter what I do, this thing wonSt budge. ⑲Guess itSs locked.▼]
[0116][DoesnSt seem like thereSs anything hidden on the sink.▼]
[0117][DoesnSt seem to be anything special about it.▼]
[0118][Doing so will change the viewing angle of the room, and move you to different locations.▼]
[0119][During an escape, investigating certain parts of the room will allow you to obtain items.▼]
[011A][During an escape, you can access it by pressing the ⑳BI. This will open the calculator screen.▼]
[011B][During an escape, you can move to different parts of the room by touching the bottom screen.▼]
[011C][During an escape, you can touch the background to search anywhere in the room.▼]
[011D][During an escape, your investigation may trigger one of several minigames.▼]
[011E][EX: The 【digital root】 of (1234) would be...▼]
[011F][EX: The 【digital root】 of (678) would be...▼]
[0120][Enter 4 numbers this way, and then touch the key.▼]
[0121][EraseWin]
[0122][Exit]
[0123][FileGetMessage]
[0124][FileGetTutorial]
[0125][Fill]
[0126][First, add all the numbers in question to one another.▼]
[0127][Get]
[0128][Goto]
[0129][Guess that means I need to find a different key, about this size...▼]
[012A][Have I got anything blue...?▼]
[012B][Here we are at the middle bunk. ⑲ThereSs nothing useful here.▼]
[012C][HereSs the middle bunk for the bed on the left.▼]
[012D][Hide]
[012E][Hm... D【Digital root】D...▼]
[012F][Hmm... It looks like itSs about the same width as those cards I found earlier.▼]
[0130][Hmm... Well, I can reach this bunk. ⑲Might as well look through it.▼]
[0131][How you do that depends on the room.▼]
[0132][Huh... Is there a reason itSs folded like a mountain?▼]
[0133][Huh... ⑲Did it just unlock!?▼]
[0134][Huh...? ⑲ItSs not working? ⑲Why!? ⑲Damnit!▼]
[0135][Huh...▼]
[0136][Huh? ⑲Hm, I guess this is the wrong key.▼]
[0137][I can keep looking Stil the cows come home. All ISm gonna find up here is that pillow.▼]
[0138][I canSt bring myself to call this a bed. It feels like a board with a sheet on it.▼]
[0139][I canSt see the bottom of the ladder!▼]
[013A][I could sit here putting in random numbers all day... I think itSs going to be faster to just look for clues.▼]
[013B][I do that, and it should unlock...▼]
[013C][I donSt need to screw around with that thing anymore! ⑲I need to get out of this room, fast!▼]
[013D][I donSt see anything useful there.▼]
[013E][I donSt think ISll need this any more.▼]
[013F][I donSt think ISm gonna be able to open this thing. ⑲I need to find a key first.▼]
[0140][I donSt think ISm gonna need this again.▼]
[0141][I donSt think itSs gonna open if I whack it on the wall a couple times. ⑲Might make me feel better...▼]
[0142][I donSt think shoving something into the window is gonna stop the water.▼]
[0143][I guess ISm going to have to find the right 4 numbers...▼]
[0144][I guess ISm going to need a key before I can put in any numbers.▼]
[0145][I guess ISm gonna need some sort of code for the dial.▼]
[0146][I guess ISm probably gonna need a key for this lock before I can put in any numbers.▼]
[0147][I guess thatSs a lever, huh.▼]
[0148][I guess thereSs only one way ISm going to live through this...▼]
[0149][I have to figure this out!▼]
[014A][I have to keep adding the numbers together until ISve got a single digit.▼]
[014B][I hope this blue key works...▼]
[014C][I just have to find the right number and turn the key. ⑲Then that briefcase should open.▼]
[014D][I know! ⑲ISll crawl into the pipe and find a way out!▼]
[014E][I need to find some sort of hint!▼]
[014F][I need to get a 【digital root】 of 【5】, then pull that lever.▼]
[0150][I need to get out of here, now!▼]
[0151][I need to look for hints. Just guessing is going to get me nowhere fast.▼]
[0152][I need ⑳f1.4 numbers⑳f0. for the red briefcaseSs security code...▼]
[0153][I see...▼]
[0154][I should be writing these down... TheySre comedy ⑳f2.gold⑳f0.!▼]
[0155][I think ISm gonna need some other colors if ISm gonna get anything out of this thing.▼]
[0156][I think it should open if I put in the right numbers and turn the key.▼]
[0157][I think the ladder is following me.▼]
[0158][I wonder if ISve got anything that might have a hint or something...▼]
[0159][I wonder if anything ISve got might have a hint...▼]
[015A][If I can get the 【digital root】 of 3 of these cards to equal 【5】...▼]
[015B][If I can just get the right numbers and turn this key... ⑲This thing should pop open.▼]
[015C][If I had something where the ⑳f1.left side⑳f0. was red, then I would have 4 red symbols... That might give me the answer.▼]
[015D][If I put in the right numbers and turn the key, then it should open.▼]
[015E][If I want to open the briefcase, I need to fill it up with a key.▼]
[015F][If ISm gonna make this work, I need some different cards.▼]
[0160][If the 2 items can be combined, you will receive a new item.▼]
[0161][If the numbers are correct, it will unlock.⑳C0▼]
[0162][If the red key doesnSt work, then...▼]
[0163][If they cannot be combined, nothing will happen.⑳C0▼]
[0164][If you end up with something greater than a single-digit number, add the digits to one another.▼]
[0165][If you find any documents or notes during an escape, the information on them will be available from the file screen.▼]
[0166][If you hold an item while investigating the room, you may trigger a reaction.▼]
[0167][If you look down at the bottom left corner of the bottom screen, you should see the icon.▼]
[0168][If you take 2 items youSve found and combine them,▼]
[0169][If you touch 【Search】⑳BG, the contents of the file you selected will be displayed on the upper screen.⑳C0▼]
[016A][If you want to investigate an item youSve found, touch the icon for that item in the item screen▼]
[016B][If you want to know where you are, touch ⑳BH on the 【Camera Icon】 on the bottom screen.▼]
[016C][If you want to quit, we recommend pressing START.▼]
[016D][In fact... ItSs not doing anything at all.▼]
[016E][In other words, if I donSt wanna die, I need to find a way out of this room.▼]
[016F][Investigate suspicious areas with different items to see if anything happens.▼]
[0170][Is this one just like the red briefcase?▼]
[0171][IsFind]
[0172][IsHand]
[0173][It feels like something happened here...▼]
[0174][It looks like itSs the right size, but I canSt get it into the hole.▼]
[0175][It looks like just one color of card isnSt going to do the trick.▼]
[0176][It looks like the key is the right size, but I canSt get it into the keyhole.▼]
[0177][It looks like thereSs something in this briefcase... ⑲Is this some kind of file?▼]
[0178][ItSs a closet.▼]
[0179][ItSs a mysterious device with a lever on it. ⑲ItSs got what looks like a card reader on the side, but itSs the weirdest card reader ISve ever seen.▼]
[017A][ItSs a pipe.▼]
[017B][ItSs a pretty small keyhole. ⑲I need to find the key that goes to it.▼]
[017C][ItSs a small keyhole.▼]
[017D][ItSs an old stove.▼]
[017E][ItSs gonna be faster for me to look for clues. Plugging in random numbers is just gonna get me nowhere fast.▼]
[017F][ItSs got light blue and white stripes. ⑲Kinda reminds me of the Argentinian soccer team.▼]
[0180][ItSs got ⑳K15.⑳K12. in red on the ⑳f1.left side⑳f0., and ⑳K8.⑳K1. in blue on the right side.▼]
[0181][ItSs like a waterfall.▼]
[0182][ItSs not opening. ⑲I got a feeling the numbers on the back of that picture are the key to this, somehow...▼]
[0183][ItSs not opening... ⑲Maybe those numbers on the back of the picture have something to do with this...▼]
[0184][ItSs not opening...▼]
[0185][ItSs opening...▼]
[0186][ItSs pretty flat.▼]
[0187][ItSs pretty high up there.▼]
[0188][ItSs totally a picture of a ship. ⑲An old cruise liner, by the looks of it.▼]
[0189][ISd bet money this was for poorer passengers, or maybe the shipSs crew.▼]
[018A][ISll just slide the cards that give me the 【digital root】 of 【5】 through the reader.▼]
[018B][ISm just standing around, and the waterSs still rising.▼]
[018C][ISm looking at a pot lid.▼]
[018D][ISm not really sure about this...▼]
[018E][ISve got it! ⑲If I pull off these sheets and shove them into the window, maybe thatSll stop the water!▼]
[018F][ISve gotta die someday, but I sure as hell donSt want it to be here!▼]
[0190][ISve gotta hurry this up!▼]
[0191][ISve only got one other hint...▼]
[0192][Just guessing isnSt going to get me anywhere. ⑲I need to find a hint, a clue, anything!▼]
[0193][Keep adding digits in this manner until you have a single digit answer.▼]
[0194][LetSs give it a shot.▼]
[0195][LetSs see here...▼]
[0196][LetSs see if thereSs anything in the keyhole...▼]
[0197][LetSs see if this works...▼]
[0198][Looks like ISve gotta put the key into the keyhole in order to enter a number.▼]
[0199][Looks like some 【key cards】.▼]
[019A][Looks like thereSs something in here...▼]
[019B][Lose]
[019C][Man, this is a pretty poor excuse for a bed.▼]
[019D][Maybe I can slide them through here?▼]
[019E][Maybe I can use the 【screwdriver】 to get these 【screws】 off.▼]
[019F][Maybe I can use those cards I found earlier with this thing...▼]
[01A0][Maybe if I can find a card, I can unlock this thing.▼]
[01A1][Maybe if I pull it...!▼]
[01A2][Maybe if I use some of the other cards...▼]
[01A3][Maybe the blue symbols are some kind of hint?▼]
[01A4][Maybe the colors means this refers to two different things. Does that mean these are two separate hints?▼]
[01A5][Maybe this has something to do with the relationship between the symbols and the numbers.▼]
[01A6][MiniGame]
[01A7][Most. Original. Joke. Ever.▼]
[01A8][No dice... ItSs locked tight.▼]
[01A9][No way these sheets are going to be enough to plug up that window.▼]
[01AA][No...no, thatSs right! ⑲I still have cards I havenSt used!▼]
[01AB][Not gonna help, though.▼]
[01AC][Nothing in here.▼]
[01AD][NovelEnd]
[01AE][Now, to get a 【digital root】...▼]
[01AF][Of course! ⑲The files!▼]
[01B0][Oh man, the waterSs already up to the bottom of the bed!▼]
[01B1][Oh yeah... ThereSs something written on the back of the photo of that ship, isnSt there?▼]
[01B2][Okay, I need to stop doing these before I hurt myself...▼]
[01B3][Okay, ISve put the key in. ⑲Now I just need to enter the right numbers, and...▼]
[01B4][Once I get the 【digital root】【5】, all ISve gotta do is pull that lever...▼]
[01B5][Once ISve got the right number, all ISve gotta do is turn the key and itSll pop right open.▼]
[01B6][Once again, I gaze upon this stately ladder.▼]
[01B7][Once at the file screen, select files by touching them,▼]
[01B8][Once youSve obtained an item, youSll be able to go to the item screen.▼]
[01B9][Operate]
[01BA][Or how about (823)...▼]
[01BB][PlayBGM]
[01BC][PlayMovie]
[01BD][PlaySE]
[01BE][Pressing START will allow you to save.▼]
[01BF][Pressing up ⑳BC on the +Control Pad will select another item for you to ⑳f1.hold⑳f0..⑳C0▼]
[01C0][RoomInit]
[01C1][START]
[01C2][Search]
[01C3][Search for hints and items that may help you find a way out. ⑳C0▼]
[01C4][SearchIn]
[01C5][SearchInit]
[01C6][Set]
[01C7][SetGuide]
[01C8][Shit, I need to find more cards, ⑳f2.now⑳f0.!▼]
[01C9][Shoot. I canSt get it to do anything with just these red cards.▼]
[01CA][Shoot... ThatSs not gonna happen. ⑲ThereSs way too much water coming through there...▼]
[01CB][Since many areas require very exact selection, we recommend you use the stylus.▼]
[01CC][So I just keep adding numbers until I get a single digit number.▼]
[01CD][So letSs say ISve got (678)...▼]
[01CE][So someone wrote a bunch of numbers and symbols on the back of the picture, huh.▼]
[01CF][So which numbers do I need to make a 【digital root】 of 【5】...?▼]
[01D0][So, if I want the 【digital root】to be【5】...▼]
[01D1][So, it looks like ISm gonna have to put in the right numbers and then turn the key. I do that, this thing should pop right open.▼]
[01D2][So, ladder, we meet again.▼]
[01D3][So, this is the top bunk of the right bed.▼]
[01D4][So, this is what a middle bunk looks like, huh...▼]
[01D5][Some minigames will require you to manipulate something, while others will▼]
[01D6][SomebodySs painted a big, red 【5】 on the door.▼]
[01D7][Someone drew those symbols on the back of the picture, along with some numbers.▼]
[01D8][StopBGM]
[01D9][That doesnSt look very comfortable.▼]
[01DA][That file said something about a D【digital root】D...▼]
[01DB][That final single digit is your 【digital root】.▼]
[01DC][That pipeSs not very big. ⑲ThereSs no way I could fit into it, even if it does lead out of here.▼]
[01DD][ThatSs a table. ⑲Water is pouring onto it, like a little waterfall.▼]
[01DE][ThatSs totally a chair. ⑲What am I thinking?! I donSt have time to sit down and relax!▼]
[01DF][The briefcase wonSt open. I need to put in the right security code...▼]
[01E0][The calculator can also calculate a 【digital root】, which will be important to the progression of the story.⑳C0▼]
[01E1][The calculator screen can be used during an escape, or during a novel sequence.▼]
[01E2][The curtain is already open.▼]
[01E3][The digital root of the selected cards will be displayed on the top screen.▼]
[01E4][The groove on the side of this thing looks like itSs made to have a key card swiped through it or something like that.▼]
[01E5][The ladder watches me. I sense that it finds me...wanting.▼]
[01E6][The lightSs still red, and the display hasnSt changed.▼]
[01E7][The middle bunk is within my reach. ⑲...Nothing useful on it, though.▼]
[01E8][The middle bunk. ThereSs a thin mattress on it.▼]
[01E9][The note has ⑳K9.⑳K0. on the ⑳f1.left side⑳f0. in blue and ⑳K16.⑳K14. on the ⑳f1.right side⑳f0. in red.▼]
[01EA][The noteSs got ⑳K15.⑳K12. in red and ⑳K8.⑳K1. in blue.▼]
[01EB][The noteSs got ⑳K15.⑳K12. in red on the ⑳f1.left side⑳f0. and ⑳K8.⑳K1. in blue on the ⑳f1.right side⑳f0..▼]
[01EC][The noteSs got ⑳K9.⑳K0. in blue and ⑳K16.⑳K14. in red.▼]
[01ED][The number on the dial is 【0101】. ⑲This oneSs probably just like the red briefcase.▼]
[01EE][The number on the dial is 【0101】.▼]
[01EF][The number on the dial is 【0101】.⑲ I guess I need to put the key in the keyhole before I can enter any numbers on the dial.▼]
[01F0][The only door in and out of this room is right next to the weird device.▼]
[01F1][The part of the arrow on ⑳f1.left side⑳f0. of the fold is red, and the right half is blue.▼]
[01F2][The purpose of each escape is to get out of the room.▼]
[01F3][The symbols and the arrow are only red on the ⑳f1.left side⑳f0.. Why is that?▼]
[01F4][The top bunk of the left bed, I see.▼]
[01F5][The waterSs already up to the chair!▼]
[01F6][The ⑳f1.left side⑳f0. has ⑳K9.⑳K0. in blue, and ⑳K16.⑳K14. in red on the ⑳f1.right side⑳f0..▼]
[01F7][Then I show them to this thing, and the lock should open...▼]
[01F8][Then, select the second item and touch ⑳BH【Combining】.▼]
[01F9][There are a bunch of numbers and symbols written on the back of this photo...▼]
[01FA][There are some hangers on the pole.▼]
[01FB][There are some pipes down at the other end of the bed.▼]
[01FC][There arenSt any more cards in here...▼]
[01FD][There were a couple of ⑳f1.symbols⑳f0. on it that were red...▼]
[01FE][Therefore, the 【digital root】 of (1234) is 【1】.▼]
[01FF][Therefore, the 【digital root】 of (678) is 【3】.▼]
[0200][ThereSs a ladder that goes from the floor to the ceiling so that you can get into all 3 bunks.▼]
[0201][ThereSs a lock on this briefcase. It wonSt budge.▼]
[0202][ThereSs a lock with a keyhole on the blue briefcase.▼]
[0203][ThereSs a number on each one...▼]
[0204][ThereSs a number written on each card.▼]
[0205][ThereSs a pair of simple chairs next to the table.▼]
[0206][ThereSs a piece of paper under the pillow...▼]
[0207][ThereSs a pipe at the other end of the bed. ⑲ThereSs nothing up top.▼]
[0208][ThereSs a small keyhole right next to the dial.▼]
[0209][ThereSs a sort of little slot on the side of this thing.▼]
[020A][ThereSs a stack of 【red key cards】 in the briefcase.▼]
[020B][ThereSs a towel next to the sink.▼]
[020C][ThereSs a 【5】 on that door.▼]
[020D][ThereSs a 【blue briefcase】 on top of the bed.▼]
[020E][ThereSs a 【keyhole】 on the 【blue】 briefcase.▼]
[020F][ThereSs a 【picture frame】 sitting on top of the shelf.▼]
[0210][ThereSs a 【red briefcase】 on top of the shelf.▼]
[0211][ThereSs an arrow that goes all the way across the paper. ItSs red under the red symbols and blue under the blue ones.▼]
[0212][ThereSs an old pot on top of the stove.▼]
[0213][ThereSs barely any space between the bed and the ceiling. I donSt think ISd even have enough space to turn over.▼]
[0214][ThereSs light filling the room. ⑲Guess the electricity is working.▼]
[0215][ThereSs no point to just guessing randomly...▼]
[0216][ThereSs nobody here to make fun of my lame jokes... ⑲Man, this sucks.▼]
[0217][ThereSs nothing else under the pillow.▼]
[0218][ThereSs nothing keeping me in here now! ⑲Time to go!▼]
[0219][ThereSs nothing left in the briefcase.▼]
[021A][ThereSs nothing left on the mirror.▼]
[021B][ThereSs nothing on top of the shelf.▼]
[021C][ThereSs 【screws】 keeping the back of the picture frame on.▼]
[021D][ThereSs 【screws】 keeping the back on.▼]
[021E][These cards with numbers on them... ⑲ISm pretty sure this is where ISm supposed to use them.▼]
[021F][These look like 【key cards】.▼]
[0220][The【digital root】 for (762) is...▼]
[0221][The【digital root】 for (763) is...▼]
[0222][This briefcase isnSt opening. ISve gotta figure out the right code first...▼]
[0223][This is a bed. No doubt about it.▼]
[0224][This is the door to the stove.▼]
[0225][This is the ladder that goes up to the top bunk.▼]
[0226][This is the middle bunk of the bunk bed.▼]
[0227][This is the middle bunk.▼]
[0228][This is the only drain in this room...▼]
[0229][This is totally a stove. ⑲Nothing inside, though.▼]
[022A][This is, as far as I can tell, a pole that is attached to the bed.▼]
[022B][This keySs blue... ⑲Is it supposed to open something else blue?▼]
[022C][This keySs pretty small... ⑲Definitely not for a door.▼]
[022D][This ladder goes up to the top bunk.▼]
[022E][This lock is unlocked. Awesome.▼]
[022F][This note says ⑳K15.⑳K12. in red and ⑳K8.⑳K1. in blue.▼]
[0230][This pipe supports the bed.▼]
[0231][This pole is part of the bed.▼]
[0232][This shows that you are ⑳f1.holding⑳f0. the item.▼]
[0233][This sink is a piece of junk. ⑲Well, I wonSt be draining any water here, I guess.▼]
[0234][This will show you where you are, and what direction youSre facing.▼]
[0235][ThisSs just like the blue briefcase.▼]
[0236][Time to give this another shot!▼]
[0237][Title]
[0238][To do this, select an item on the item screen and▼]
[0239][To open the file screen, touch 【file】⑳BG in the top right of the bottom screen.▼]
[023A][To operate the calculator, touch the bottom screen.▼]
[023B][Touch 3 cards to select them.▼]
[023C][Touch the 【Triangle Icon】 on the bottom screen.▼]
[023D][Touching an item while on the item screen will select that item.▼]
[023E][Touching the dial will cause it to move to the next number.▼]
[023F][Touching DresetD will de-select all currently selected cards.▼]
[0240][Touching ⑳BF【item】 on the top left will take you to the item screen.▼]
[0241][Ugh...! ⑲ItSs not working...▼]
[0242][Wait]
[0243][Wait... What about that note on the bulletin board?▼]
[0244][Water just keeps pouring through the window.▼]
[0245][Well, if the blue key doesnSt work...▼]
[0246][Well, it looks like itSs the same as the red briefcase.▼]
[0247][Well, it looks like random numbers wonSt open it. Surprise, surprise.▼]
[0248][Well, it opens easily enough. Sure wish the door to get out of here was that easy to open...▼]
[0249][Well, letSs see if thereSs anything in here... ⑲ Huh. Looks like there is...▼]
[024A][Well, looks like weSve got a light here. ⑲...And electricity.▼]
[024B][Well, that light was red, and now itSs blue. ⑲No doubt about it...▼]
[024C][Well, that solves the mystery of whether or not this stove has been used before...▼]
[024D][Well, the screwdriver got those screws off easily enough... And hereSs the picture.▼]
[024E][Well, there was that note with the red and blue symbols...▼]
[024F][Well, worst case scenario, I can just climb up there! ⑲...Yeah right. Like thatSs gonna work.▼]
[0250][What am I doing wrong? ⑲Do I have the wrong cards?▼]
[0251][What am I supposed to do with--▼]
[0252][What does that mean?▼]
[0253][What is this...? ⑲A file...?▼]
[0254][WhatSs it for, then?▼]
[0255][WhatSs this... It looks red...▼]
[0256][When using the calculator, the numbers on top are your calculations, and the numbers on the bottom are your answer.▼]
[0257][Which 3 cards make the 【digital root】【5】!?▼]
[0258][While an item is selected, touching ⑳BF【Back】 will return you to the room investigation screen.▼]
[0259][While on the item screen, you will be able to investigate, hold,▼]
[025A][Why are there different colors?▼]
[025B][Why not just pick one color and use that?▼]
[025C][Yeah, thereSs a little blue key in the bottom of this pot. Odd.▼]
[025D][Yes! ⑲All right, letSs open it up!▼]
[025E][Yes! ⑲I unlocked it!▼]
[025F][Yes! ⑲It opened!▼]
[0260][You can do the same thing by pressing left⑳BB, right⑳BA, and down⑳BD on the +Control Pad.▼]
[0261][YouSll need to search all throughout the room to discover what youSll need to do to get out.▼]
[0262][Yup, thatSs a key all right. A little blue one.▼]
[0263][Yup, thereSs a lock on this one too, and itSs not opening.▼]
[0264][Yup, this oneSs locked too, just like the blue briefcase.▼]
[0265][Zoom]
[0266][^タイタニック号の写真]
[0267][^ドライバー]
[0268][^フォトフレーム]
[0269][^小さな鍵(青)]
[026A][^小さな鍵(赤)]
[026B][^青いカードキーの束]
[026C][^青文字のメモ用紙]
[026D][^赤いカードキーの束]
[026E][^赤文字のメモ用紙]
[026F][and combine items that youSve found.▼]
[0270][and then touch 【Search】⑳BG in the top right corner of the bottom screen.⑳C0▼]
[0271][only require you to apply the right object or touch the right thing.⑳C0▼]
[0272][or by pressing ⑳BE on the +Control Pad.▼]
[0273][they may turn into something else.▼]
[0274][touch ⑳BH【Combine】 on the top part of the bottom screen.▼]
[0275][~A01_cardlock]
[0276][~A01_suitcase]
[0277][~A01d]
[0278][【5】... ⑲【5】, huh...▼]
[0279][【Key cards】 with the numbers 1 through 3 on them.▼]
[027A][【Key cards】 with the numbers 6 through 8 on them.▼]
[027B][DA full B-ladder!D▼]
[027C][DFurther steps will be taken.D▼]
[027D][DHey, so did you hear what that shopkeeper said after his ladder got stolen?D▼]
[027E][DLadder? ⑲I donSt even know her!D▼]
[027F][DNo, whatSd he say?D▼]
[0280][DOh, heSs all right, but heSs feeling pretty rung out by the whole experience.D▼]
[0281][DSo this friend of mine fell all the way down a 15-foot ladder.D▼]
[0282][DTrying to keep up with all the latest stiles has me all rung out...D▼]
[0283][DWell, if itSs a choice between being a step for someone else, and being a real social climber, ISll take the ladder!D▼]
[0284][DWhat do you call a secondary ladder covered in people?D▼]
[0285][DWow, thatSs pretty bad. HowSs he doing?D▼]
[0286][⑳C4Operating Instructions▼]
[0287][⑳C4Operation Instructions▼]
[0288][⑳C4【About items】▼]
[0289][⑳C4【BirdSs-eye view】▼]
[028A][⑳C4【Calculator】▼]
[028B][⑳C4【Combining items】▼]
[028C][⑳C4【File screen】▼]
[028D][⑳C4【How to move】▼]
[028E][⑳C4【Investigate with an item】▼]
[028F][⑳C4【Minigames】▼]
[0290][⑳C4【Operations during an escape】▼]
[0291][⑳C4【Purpose of the escape】▼]
[0292][⑳C4【Saving during an escape】▼]
[0293][⑳C4【Searching during an escape】▼]
[0294][⑳f1.Blue⑳f0. and ⑳f1.red⑳f0.... ⑲Why did they use two different colors?▼]
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mister seta 123



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MensajePublicado: Wed Feb 15, 2012 5:33 pm    Título del mensaje: Responder citando

Vale, creo que los conozco todos, porque lo fui mirando al empezar a insertar.

0x8753= ⑲ Es como un punto y aparte. Por ejemplo, en ''Yes! ⑲I unlocked it!'', Yes será lo primero que aparezca, y hasta que no des otro toque o pulses un botón no mostrará el resto.
0x8263=D Son comillas, efectivamente.
0x8272= S El apostrofo. He's, it's...

Ni idea de lo que hace 0x8753= ⑳ solo, pero a vista recuerdo lo que sale con:
⑳f1 ⑳f0 Son los corchetes 'gordos', que no en negrita, si no me equivoco. En la fuente más usada, kanji_n, hay unos corchetes más gruesos.
Como bien dices, tambien sale ⑳ seguido de un código que cambia a color amarillo.

⑳K15.⑳K12./⑳K8.⑳K1./⑳BF/ left⑳BB etc, etc muestran iconos como los triangulos coloreados de una nota, un botón, la cruceta... pero ahora tengo algo de prisa. Ya miraré luego.
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MensajePublicado: Wed Feb 15, 2012 7:22 pm    Título del mensaje: Responder citando

Pues echa un vistazo a esto: http://www.mediafire.com/?uks6ktp8xdowpkb

Dime si hay algo más en esos ficheros, que sólo estoy testeando uno de los bloques de texto y no sé si los demás llevan cosas para traducir.
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mister seta 123



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MensajePublicado: Wed Feb 15, 2012 9:12 pm    Título del mensaje: Responder citando

Menos debug, memory, op, start y todos los test2, 3, 4 y 5 lo demás tiene todo texto para traducir.
Test4 parece tener texto en japonés, pero no creo que sirva.
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MensajePublicado: Wed Feb 15, 2012 9:40 pm    Título del mensaje: Responder citando

Me refiero a los bloques dentro del fichero. Hay varios, cada uno seguido de sus punteros, y no he tenido ganas de buscar si sólo hay que traducir uno de ellos o de si son más. Los fsb no me preocupan si tienen algo o no, automáticamente me busca la parte que he puesto como DATA_01 y DATA_02 y se pone a sacar cosas. Ahora acabo de poner que las saque en UNICODE o SJIS, por si alguien tiene un editor SJIS.

El resto de ficheros, los de la carpeta "etc\" paso de ellos, que parece que tienen distintos formatos y no es plan de hacer un programa para cada uno. Con tener la "cosa gorda" de los textos vale, que no quiero que me entren agujetas en las uñas de los dedos por el esfuerzo.
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mister seta 123



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MensajePublicado: Thu Feb 16, 2012 3:21 pm    Título del mensaje: Responder citando

Ah, ya lo entiendo. xD No, solo el primer bloque tiene texto.
Los demás ficheros no hace falta si va ha ser mucho trabajo. La idea era la historia, lo demás ya nos apañaremos para traducirlo.
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MensajePublicado: Thu Feb 16, 2012 3:27 pm    Título del mensaje: Responder citando

He visto la siguiente correspondencia:
007D=á
007B=é
005D=í
0040=ó
0026=ú
002A=ú
002F=ñ
005B=¡
0023=¿

Lo de dos veces la 'ú' imagino que será una metedura de pata y uno de los dos códigos no sirve. Dime cual es el bueno y si hay más sustituciones.

Errores detectados a simple vista:
- a veces dejas la vocal con acento, como en la palabra "símbolo"
- usas las comillas normales en vez de las que usa el juego
Todo eso ya puedes olvidarlo, que no volverá a pasar porque ahora ya se puede poner todo en condiciones:
Código:
[027C]["Pues escalaré hasta la verdad."▼]
[027D]["¿Sabes lo que dijo el tendero cuando le robaron la escalera?"▼]
[027E]["¿Qué Escalera? ⑲¿La ramera?"▼]
[027F]["No, ¿qué dijo?"▼]
[0280]["Oh, está bien. Sólo se comió unos pocos peldaños de por vida, pero está como nuevo."▼]
...
[027C][DFurther steps will be taken.D▼]
[027D][DHey, so did you hear what that shopkeeper said after his ladder got stolen?D▼]
[027E][DLadder? ⑲I donSt even know her!D▼]
[027F][DNo, whatSd he say?D▼]
[0280][DOh, heSs all right, but heSs feeling pretty rung out by the whole experience.D▼]


En la tabla que tengo hecha, además de tener todos los caracteres SJIS para poder ver los textos que permanecen en japonés (y para que valga con la versión del juego japonesa), he añadido unos cambios:
- los iconos de las cosas los he reemplazado por números y letras encerrados en círculos que no existen en SJIS, así cada uno de los iconos tendrá un carácter propio
- las comillas y el apóstrofe las he cambiado para que se usen las que hay en la tabla ASCII
- los caracteres que has cambiado (acentos, eñe y símbolos de apertura)

Los iconos que hay son (así saqué la fuente en su momento, sin tonterías de gráficos):
Código:
-##########----##########----##########----##########----##########---
#----------#--#----------#--#----------#--#----------#--#----------#--
#--------#-#--#-------#--#--#-----#----#--#-####-----#--#---######-#--
#--####-#-##--#--#-####--#--#--#####---#--#-#--##----#--#--#--#--#-#--
#----------#--#-##-#-----#--#----#-----#--#-#---##---#--#-#---###--#--
#----------#--#-#--####--#--#----#-----#--#-##---#---#--#-#--#-----#--
#-#######--#--###--#--#--#--##########-#--#--##-##---#--#-###------#--
#-----#----#--#-#--#####-#--#---####---#--#---#####--#--#-###------#--
#-----#----#--#-#--#--##-#--#--###-#---#--#------###-#--#-#-#------#--
#----##----#--#-#--#---#-#--#--#-#--##-#--#-------##-#--#-##-------#--
#----------#--#--------#-#--#--------#-#--#----------#--#----------#--
-##########----##########----##########----##########----##########---

-##########----##########----##########----##########----##########---
#----------#--#----------#--#----------#--#----------#--#----------#--
#-------#--#--#-###-####-#--#--#-##----#--#----##----#--#----------#--
#---##-#---#--#-#--#---#-#--#-#-#--#---#--#----#-#---#--#----------#--
#--#####---#--#-#-#-###--#--#--#--##---#--#--###-#---#--#----------#--
#-##-####--#--#--#-#-#---#--#-#--##----#--#-#----###-#--#----------#--
#-#######--#--#-#-#-##---#--#-#-##-#---#--#-###----#-#--#----------#--
#-#######--#--#-#-#####--#--#--##-#-#--#--#---#-###--#--#----------#--
#--#####---#--#-#-#--###-#--#------#-#-#--#---#-#----#--#----------#--
#---###----#--#-##----##-#--#-------##-#--#----##----#--#----------#--
#----------#--#----------#--#----------#--#----------#--#----------#--
-##########----##########----##########----##########----##########---

-##########----##########----##########----##########----##########---
#----------#--#----------#--#----------#--#----------#--#----------#--
#---####---#--#----------#--#----------#--#-----###--#--#----##----#--
#-##----##-#--#--######--#--#---####---#--#----#-##--#--#---#-##---#--
#-#-####-#-#--#-#--##--#-#--#--#----#--#--#---##-#---#--#--#--#-#--#--
#-#----#-#-#--#-###--###-#--#-#----###-#--#---#--#---#--#-#------#-#--
#-#----#-#-#--#--##--##--#--#-##--##-#-#--#--##-###--#--#-#------#-#--
#--#--#-#--#--#-#--##--#-#--#-##-##-#--#--#-#------#-#--#-#-####-#-#--
#---#--#---#--#-###--###-#--#--#####---#--#-##---###-#--#-#--##--#-#--
#----##----#--#----##----#--#----------#--#--#####---#--#--######--#--
#----------#--#----------#--#----------#--#----------#--#----------#--
-##########----##########----##########----##########----##########---

-##########----##########----##########----##########-----------------
#----------#--#----------#--#----------#--#----------#----------------
#----##----#--#----##----#--#----------#--#---####---#----------------
#---#--#---#--#---#--#---#--#---####---#--#--##--##--#----------------
#--#----#--#--#--#----#--#--#--#---##--#--#-##----##-#----------------
#-#----#-#-#--#--#----#--#--#-#------#-#--#-#----#-#-#----------------
#-#----#-#-#--#--#--#-#--#--#-#----#-#-#--#-#----#-#-#----------------
#--#--#-#--#--#--#--#-#--#--#--#--#-#--#--#-##--#-##-#----------------
#---#--#---#--#---#--#---#--#---#--#---#--#--##--##--#----------------
#----##----#--#----##----#--#----##----#--#---####---#----------------
#----------#--#----------#--#----------#--#----------#----------------
-##########----##########----##########----##########-----------------

-##########----##########----##########----##########----##########---
#----------#--#----------#--#----------#--#----------#--#----------#--
#------##--#--#--######--#--#--##--##--#--#----###---#--#----##----#--
#-----#--#-#--#-#-----##-#--#--#-##-#--#--#---#--#---#--#--##--##--#--
#----#---#-#--#-#-----##-#--#--#----#--#--#---#-##---#--#-#------#-#--
#---#---#--#--#-#-----##-#--#--#----#--#--#---#-##---#--#-#------#-#--
#--#---#---#--#-#-----##-#--#--#----#--#--#---#-##---#--#--##--##--#--
#-#-#-#----#--#-#-----##-#--#--#----#--#--#---####---#--#---#--#---#--
#-#--#-----#--#-#-----##-#--#---#--#---#--#---#-##---#--#---#--#---#--
#-###------#--#-#######--#--#----##----#--#----##----#--#----##----#--
#----------#--#----------#--#----------#--#----------#--#----------#--
-##########----##########----##########----##########----##########---

-##########----##########----##########----##########----##########---
#----------#--#----------#--#----------#--#----------#--#----------#--
#----###---#--#--##--##--#--#--######--#--#--#######-#--#----------#--
#----#--#--#--#--#-##-#--#--#-#------#-#--#-#------#-#--#--##--##--#--
#---##---#-#--#--######--#--#-#------#-#--#-#------#-#--#-#--##--#-#--
#--#--####-#--#-#------#-#--#-#------#-#--#-#------#-#--#-#------#-#--
#-#-----#--#--#-#------#-#--#-#-####-#-#--#-#------#-#--#-#------#-#--
#-#------#-#--#-#------#-#--#-###--###-#--#-#------#-#--#--#----#--#--
#--#-----#-#--#-#--##--#-#--#-#-####-#-#--#-#----#-#-#--#---#--#---#--
#---#####--#--#--######--#--#-########-#--#-#####-##-#--#----##----#--
#----------#--#----------#--#----------#--#----------#--#----------#--
-##########----##########----##########----##########----##########---

-##########---
#----------#--
#---####---#--
#---#-##---#--
#--#-##-#--#--
#--#----#--#--
#-#----#-#-#--
#-#-####-#-#--
#--#----#--#--
#---####---#--
#----------#--
-##########---


Esos iconos usan los caracteres usados para hacer "cajas", y quedan muy feos cuando se ponen en un fichero de texto. Ahora son ➊❷❸❸❺❻❼❽❾❿➀➁➂➃➄➅➅➅➈➉ⒶⒷⒸⒹⒺⒻⒼⒽⒾⒾⓀ, como habrás visto en los ficheros que posteé. Están divididos en 3 grupos, 10-10-11, pues parece que así están en los gráficos.

Las comillas y el apóstrofe salen ahora bien, y el programa se encarga de volver a poner su código correspodiente al reinsertar.

El resto de códigos, el de fin de párrafo, pausa y el del ⑳ no los he tocado.
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mister seta 123



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MensajePublicado: Thu Feb 16, 2012 4:23 pm    Título del mensaje: Responder citando

0026 es la ú buena. 002A lo modifiqué para poner la ü, pero ya que el símbolo $ no lo vamos a usar, decidí dejar el * y modificar ese.
Así que 0024=ü
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MensajePublicado: Fri Feb 17, 2012 2:46 pm    Título del mensaje: Responder citando

Bueno, pues si no hay nada más veré si este fin de semana tengo un rato para hacértelo. Lo que no entiendo es por qué has cambiado caracteres en vez de añadirlos para evitar hacer ningún tipo de cambio. Yo empecé a hacer cosas de la fuente, pero pasé de ello porque parecía que no interesaba a nadie. En algún post había algo sobre ello.
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