Romxhacking Romxhacking
- Nasío pa'jakear -
 
 F.A.Q.F.A.Q.   BuscarBuscar   Lista de MiembrosLista de Miembros   Grupos de UsuariosGrupos de Usuarios   RegístreseRegístrese 
 PerfilPerfil   Identifíquese para revisar sus mensajesIdentifíquese para revisar sus mensajes   ConectarseConectarse 


Menú principal
Portal
Foros
F.A.Q.
Buscar
Lista de miembros
Grupos de usuarios
Perfil

Usuario
Nombre de Usuario:

Contraseña:

 Recordarme



He olvidado mi contraseña

¿Aún no tiene su cuenta?
Puede registrarse Aquí, es GRATIS.


Anuncio del administrador
No pretendemos solucionar todos los problemas ni ser referencia de nada, simplemente nos reunimos aquí para charlar de nuestras cosas.
NO SE RESPONDERÁ A NADA POR PRIVADO, QUE EL FORO ESTÁ PARA ALGO

ROBOTREK
Ir a página Anterior  1, 2
 
Publicar Nuevo Tema   Responder al Tema    Romxhacking -> Dudas y Preguntas
Ver tema anterior :: Ver siguiente tema  
Autor Mensaje
1985a



Sexo: Sexo:Hombre
Registrado: 11 Jun 2014
Edad: 28
Mensajes: 6
Estado: Offline
MensajePublicado: Sat Jun 14, 2014 12:53 pm    Título del mensaje: Responder citando

Esta es la tabla que tengo al momento, gracias a la ayuda que colocaron para construir y también mirando la posiciones que tenia los tiles en tile layer pro.

Solo me falta agregar los caracteres especiales, pero vamos, que si aun no manejo bien esta parte que me tiene enredado desde hace días, no podre hacer bien el trabajo.

Oculto: 
Código:

c200=(name)
c302=yell
c303=pink
c300=whit
E000=Tetron
E001=Nagisa:
E002=Akihabara:
E003=Kotetsu:
E004=Mint:
E005=Dr.Einst:
E006=Kurogane:
E007=Carl:
E008=Soldier:
E009=Mayor:
E00A=Blackmore:
E00B=Rose:
E00C=Napoleon:
E00D=Gateau:
E00E=Tira:
E00F=Flavon:
E010=Polon:
E011=Rask:
E012=Cookie:
E013=Igor:
E014=Count Prinky:
E015=Valet:
E016=Dr.G:
E017=Assistant A:
E018=Old Man:
E019=Chief:
E01A=Robot
E01B=Elder Baibai!
E01C=Robot
E01D=Robots
E300=the
E301=you
E302=have
E303=I`m
E304=The
E305=your
E306=I`ll
E307=don`t
E308=and
E309=You
E30A=about
E30B=You`re
E30C=for
E30D=It`s
E30E=this
E30F=can`t
E310=with
E311=Mayor
E312=will
E313=you`re
E314=can
E315=that
E316=was
E317=Don`t
E318=has
E319=What
E31A=He`s
E31B=it`s
E31C=are
E31D=father
E31E=not
E31F=from
E320=come
E321=something
E322=but
E323=what
E324=This
E325=going
E326=get
E327=Mayor`s
E328=When
E329=want
E32A=Oh,
E32B=would
E32C=That`s
E32D=like
E32E=What
E32F=found
E330=take
E331=Hey,
E332=Akihabara`s
E333=Please
E334=Well,
E335=just
E336=But
E337=give
E338=Hacker
E339=little
E33A=some
E33B=know
E33C=been
E33D=talk
E33E=back
E33F=really
E340=Your
E341=he`s
E342=make
E343=when
E344=his
E345=There`s
E346=Hackers
E347=inventor
E348=There
E349=South
E34A=out
E34B=there
E34C=inventory`s
E34D=find
E34E=must
E34F=tell
E350=should
E351=What`s
E352=Come
E353=I`ve
E354=time
E355=great
E356=need
E357=children
E358=heard
E359=Stone
E35A=him
E35B=Just
E35C=People
E35D=good
E35E=see
E35F=shouldn`t
E360=trying
E361=mother
E362=That
E363=were
E364=Welcome
E365=looking
E366=nothing
E367=won`t
E368=they`re
E369=without
E36A=thought
E36B=Are
E36C=got
E36D=help
E36E=went
E36F=lost
E370=around
E371=all
E372=understand
E373=Maybe
E374=suspicious
E375=taking
E376=Scrap
E377=making
E378=one
E379=house
E37A=secretary,
E37B=change
E37C=Thank
E37D=young
E37E=came
E37F=Because
E380=Count`s
E381=meet
E382=kind
E383=combine
E384=worried
E385=show
E386=dangerous
E387=invention
E388=Why
E389=secretary
E38A=Invention
E38B=inventory
E38C=Let`s
E38D=still
E38E=might
E38F=We`re
E390=mouse
E391=looks
E392=she`s
E393=place
E394=could
E395=saved
E396=very
E397=master
E398=Surprise
E399=probably
E39A=gotten
E39B=Rococo
E39C=hard
E39D=remember
E39E=house.
E39F=happened
E3A0=who
E3A1=Month,
E3A2=Thanks
E3A3=Now
E3A4=long
E3A5=Get
E3A6=here
E3A7=now
E3A8=said
E3A9=They
E3AA=caused
E3AB=sure
E3AC=care
E3AD=them
E3AE=straightened
E3AF=father`s
E3B0=things
E3B1=only
E3B2=anything
E3B3=you`ve
E3B4=You`ll
E3B5=interesting
E3B6=talking
E3B7=there`s
E3B8=forward
E3B9=use
E3BA=No,
E3BB=against
E3BC=did
E3BD=dog
E3BE=any
E3BF=First
E3C0=moved
E3C1=more
E3C2=Fever
E3C3=over
E3C4=Inventions
E3C5=lots
E3C6=look
E3C7=Could
E3C8=such
E3C9=than
E3CA=let`s
E3CB=their
E3CC=these
E3CD=real
E3CE=Where
E3CF=Especially
E3D0=Take
E3D1=read
E3D2=where
E3D3=told
E3D4=Robot
E3D5=knows
E3D6=left
E3D7=Everything
E3D8=check
E3D9=seems
E3DA=keep
E3DB=they
E3DC=bring
E3DD=you.
E3DE=happy,
E3DF=health
E3E0=matter
E3E1=invent
E3E2=police
E3E3=Akihabara
E3E4=inventor,
E3E5=Everybody
E3E6=too
E3E7=people
E3E8=strong
E3E9=pretty
E3EA=increases
E3EB=island
E3EC=combining
E3ED=Did
E3EE=rearrange
E3EF=somewhere
E3F0=didn`t
E3F1=rumors
E3F2=before
E3F3=recovered
E3F4=that`s
E3F5=different
E3F6=her
E3F7=Nagisa
E3F8=looked
E3F9=Office
E3FA=You`ve
E3FB=way
E3FC=important
E3FD=Father`s
E3FE=invented
E3FF=Everyone
20=
21=!
23=#
24=$
25=%
26=&
27=->
28=(
29=)
2A=*
2B=+
2C=,
2D=-
2E=.
2F=/
30=0
31=1
32=2
33=3
34=4
35=5
36=6
37=7
38=8
39=9
3A=:
3B=;
3C="l
3D==
3E="r
3F=?
40=
41=A
42=B
43=C
44=D
45=E
46=F
47=G
48=H
49=I
4A=J
4B=K
4C=L
4D=M
4E=N
4F=O
50=P
51=Q
52=R
53=S
54=T
55=U
56=V
57=W
58=X
59=Y
5A=Z
5B="l
5D="r
60=`
61=a
62=b
63=c
64=d
65=e
66=f
67=g
68=h
69=i
6A=j
6B=k
6C=l
6D=m
6E=n
6F=o
70=p
71=q
72=r
73=s
74=t
75=u
76=v
77=w
78=x
79=y
7A=z

(Códigos de control)

D1=(waitkey)
CD=(new-line)
C0=(end)

Este ultimo, lo agrego de aquí.
CC=(fin)

(5A7B6h)primer-dialogo
(0008DE70) Aquí están los nombres de los distintos lugares, casas y pueblos del juego.




Esto es el mapa de la ROM del juego, buscando en google.
Oculto: 
Código:
  0 to    622 = Compressed map tileset data
   623 to    C3E = Compressed map tileset data
   C3F to   124D = Compressed map tileset data
  124E to   1844 = Compressed map tileset data
  1845 to   1E2E = Compressed map tileset data
  1E2F to   23E7 = Compressed map tileset data
  23E8 to   296A = Compressed map arrangement data
  296B to   2EEA = Music - Robots vs. Hackers
  2EEB to   344A = Music - Count Prinky's Mansion
  344B to   39A8 = Compressed map tileset data
  39A9 to   3F03 = Music - Super Robot Battle!
  3F04 to   4447 = Compressed map tileset data
  4448 to   4965 = Compressed map tileset data
  4966 to   4E75 = Compressed map arrangement data
  4E76 to   537E = Compressed map arrangement data
  537F to   5878 = *** UNKNOWN - Compressed data ***
  5879 to   5D6C = Music - Futuristic World in Peril
  5D6D to   6252 = Compressed map tileset data
  6253 to   672E = Compressed map tileset data
  672F to   6C09 = Compressed map arrangement data
  6C0A to   70DA = Compressed map arrangement data
  70DB to   75A2 = Compressed map tileset data
  75A3 to   7A68 = Compressed map arrangement data
  7A69 to   7F03 = Music - The World of Quintenix
  7F04 to   7FF0 = *** UNKNOWN - Compressed data ***



  FFC0 to   FFFF = Internal header
 10000 to  1046D = Compressed map arrangement data
 1046E to  108D9 = *** UNKNOWN - Compressed data ***
 108DA to  10D20 = Compressed map arrangement data
 10D21 to  11166 = Music - Hometown in Autumn
 11167 to  115A4 = Compressed map arrangement data
 115A5 to  119D7 = Compressed map tileset data
 119D8 to  11E0A = Compressed map arrangement data
 11E0B to  12232 = Compressed map tileset data
 12233 to  1264D = Compressed map arrangement data
 1264E to  12A59 = Music - Music Box of Memories
 12A5A to  12E5D = Compressed map arrangement data
 12E5E to  1325B = Compressed map arrangement data
 1325C to  13658 = Compressed map arrangement data
 13659 to  13A50 = Compressed map tileset data
 13A51 to  13E3A = Compressed map arrangement data
 13E3B to  14220 = Compressed map arrangement data
 14221 to  145FF = Compressed map arrangement data
 14600 to  149D9 = Compressed map arrangement data
 149DA to  14D93 = Compressed map arrangement data
 14D94 to  15149 = Compressed map tileset data
 1514A to  154F7 = Compressed map arrangement data
 154F8 to  1589F = Compressed map arrangement data
 158A0 to  15C46 = *** UNKNOWN - Compressed data ***
 15C47 to  15FED = *** UNKNOWN - Compressed data ***
 15FEE to  16390 = Music - Deep Underground
 16391 to  1671A = *** UNKNOWN - Compressed data ***
 1671B to  16A97 = Compressed map tileset data
 16A98 to  16E11 = Compressed map tileset data
 16E12 to  17186 = Compressed map arrangement data
 17187 to  174F0 = *** UNKNOWN - Compressed data ***
 174F1 to  1782F = Compressed map arrangement data
 17830 to  17B69 = Compressed map arrangement data
 17B6A to  17E90 = Compressed map arrangement data
 17E91 to  17FF8 = Compressed map arrangement data



 20000 to  20315 = Compressed map arrangement data
 20316 to  20617 = Compressed map arrangement data
 20618 to  20915 = Compressed map arrangement data
 20916 to  20C12 = Compressed map tileset data
 20C13 to  20F09 = Compressed map arrangement data
 20F0A to  211F8 = Compressed map tileset data
 211F9 to  214D3 = *** UNKNOWN - Compressed data ***
 214D4 to  217A6 = Compressed map arrangement data
 217A7 to  21A73 = Compressed map arrangement data
 21A74 to  21D3A = *** UNKNOWN - Compressed data ***
 21D3B to  21FFE = Compressed map arrangement data
 21FFF to  222BF = Compressed map arrangement data
 222C0 to  2257C = *** UNKNOWN - Compressed data ***
 2257D to  22837 = Compressed map arrangement data
 22838 to  22AE9 = Compressed map arrangement data
 22AEA to  22D96 = Compressed map arrangement data
 22D97 to  2303A = Compressed map arrangement data
 2303B to  232D5 = Compressed map arrangement data
 232D6 to  23569 = Compressed map arrangement data
 2356A to  237FC = Compressed map arrangement data
 237FD to  23A85 = Compressed map arrangement data
 23A86 to  23D05 = *** UNKNOWN - Compressed data ***
 23D06 to  23F81 = Compressed map arrangement data
 23F82 to  241F8 = Compressed map arrangement data
 241F9 to  24460 = *** UNKNOWN - Compressed data ***
 24461 to  246C0 = Compressed map arrangement data
 246C1 to  2491E = Compressed map arrangement data
 2491F to  24B51 = *** UNKNOWN - Compressed data ***
 24B52 to  24D7C = Compressed map arrangement data
 24D7D to  24FA7 = Compressed map arrangement data
 24FA8 to  251C4 = *** UNKNOWN - Compressed data ***
 251C5 to  253D8 = Compressed map arrangement data
 253D9 to  255E6 = *** UNKNOWN - Compressed data ***
 255E7 to  257EB = *** UNKNOWN - Compressed data ***
 257EC to  259E2 = Music - Special Item
 259E3 to  25BC8 = Compressed map arrangement data
 25BC9 to  25DAD = Compressed map arrangement data
 25DAE to  25F92 = *** UNKNOWN - Compressed data ***
 25F93 to  26170 = Compressed map arrangement data
 26171 to  26347 = Compressed map arrangement data
 26348 to  2651D = Compressed map arrangement data
 2651E to  266E5 = Compressed map arrangement data
 266E6 to  268AC = Compressed map arrangement data
 268AD to  26A66 = Compressed map arrangement data
 26A67 to  26BE7 = Compressed map arrangement data

 26D68 to  26EDA = *** UNKNOWN - Compressed data ***
 26EDB to  27034 = *** UNKNOWN - Compressed data ***
 27035 to  27189 = Compressed map arrangement data
 2718A to  272D3 = *** UNKNOWN - Compressed data ***
 272D4 to  27419 = Compressed map arrangement data
 2741A to  2755E = *** UNKNOWN - Compressed data ***
 2755F to  276A0 = *** UNKNOWN - Compressed data ***
 276A1 to  277DF = *** UNKNOWN - Compressed data ***
 277E0 to  27915 = Compressed map arrangement data
 27916 to  27A4B = Compressed map arrangement data
 27A4C to  27B7D = *** UNKNOWN - Compressed data ***
 27B7E to  27CA5 = Compressed map arrangement data
 27CA6 to  27DC9 = *** UNKNOWN - Compressed data ***
 27DCA to  27EEB = *** UNKNOWN - Compressed data ***
 27EEC to  27FFE = *** UNKNOWN - Compressed data ***



 30000 to  30120 = *** UNKNOWN - Compressed data ***
 30121 to  30240 = *** UNKNOWN - Compressed data ***
 30241 to  3035D = *** UNKNOWN - Compressed data ***
 3035E to  30479 = *** UNKNOWN - Compressed data ***
 3047A to  30590 = *** UNKNOWN - Compressed data ***
 30591 to  306A2 = Compressed map arrangement data
 306A3 to  307B3 = *** UNKNOWN - Compressed data ***
 307B4 to  308C3 = Compressed map arrangement data
 308C4 to  309D3 = *** UNKNOWN - Compressed data ***
 309D4 to  30AE3 = *** UNKNOWN - Compressed data ***
 30AE4 to  30BEC = Compressed map arrangement data
 30BED to  30CF5 = Compressed map arrangement data
 30CF6 to  30DFA = *** UNKNOWN - Compressed data ***
 30DFB to  30EFE = *** UNKNOWN - Compressed data ***
 30EFF to  310FE = Map palettes
 310FF to  311FD = Compressed map arrangement data
 311FE to  312E9 = Compressed map arrangement data
 312EA to  313D3 = Compressed map arrangement data
 313D4 to  314B9 = *** UNKNOWN - Compressed data ***
 314BA to  3159D = Compressed map arrangement data
 3159E to  3167E = *** UNKNOWN - Compressed data ***
 3167F to  31BBE = Map palettes
 31BBF to  31C9D = Compressed map arrangement data
 31C9E to  31D79 = *** UNKNOWN - Compressed data ***
 31D7A to  31E53 = *** UNKNOWN - Compressed data ***
 31E54 to  31F2B = Compressed map arrangement data
 31F2C to  32003 = *** UNKNOWN - Compressed data ***
 32004 to  320DA = *** UNKNOWN - Compressed data ***
 320DB to  321AF = *** UNKNOWN - Compressed data ***
 321B0 to  32283 = *** UNKNOWN - Compressed data ***
 32284 to  32356 = *** UNKNOWN - Compressed data ***
 32357 to  32423 = Compressed map arrangement data
 32424 to  324EF = Compressed map arrangement data
 324F0 to  325BA = Compressed map arrangement data
 325BB to  32684 = Compressed map arrangement data
 32685 to  3274D = *** UNKNOWN - Compressed data ***
 3274E to  32810 = *** UNKNOWN - Compressed data ***
 32811 to  328C5 = Compressed map arrangement data
 328C6 to  32975 = Compressed map arrangement data
 32976 to  32A1F = Compressed map arrangement data
 32A20 to  32AC7 = Compressed map arrangement data
 32AC8 to  32B6D = Compressed map arrangement data
 32B6E to  32C0E = Compressed map arrangement data
 32C0F to  32CAF = Compressed map arrangement data
 32CB0 to  32D4D = Compressed map arrangement data
 32D4E to  33C4D = Map palettes
 33C4E to  33CCB = Compressed map arrangement data
 33CCC to  33D48 = Music - (no music)
 33D49 to  33DC1 = Compressed map arrangement data
 33DC2 to  33E33 = *** UNKNOWN - Compressed data ***
 33E34 to  33E96 = Compressed map arrangement data
 33E97 to  33F56 = Map palettes
 33F57 to  33FB0 = Compressed map arrangement data
 33FB1 to  34009 = Compressed map arrangement data
 3400A to  37FFF = Unused



 410A2 to  42B25 = Compressed graphics
 42B26 to  444F8 = Compressed graphics
 444F9 to  45EA9 = Compressed graphics
 45EAA to  47830 = Compressed graphics
 47831 to  47F45 = *** UNKNOWN - Compressed data ***
 47F46 to  47FFF = Compressed map arrangement data



 50000 to  51971 = Compressed graphics
 51972 to  532E3 = Compressed graphics
 532E4 to  54C53 = Compressed graphics
 54C54 to  56562 = Compressed graphics
 56563 to  57E29 = Compressed graphics
 57E2A to  57FFE = *** UNKNOWN - Compressed data ***



 60000 to  6187C = Compressed graphics
 6187D to  62F75 = Compressed graphics
 62F76 to  645E9 = Compressed graphics
 645EA to  65C53 = Compressed graphics
 65C54 to  672AF = Compressed graphics
 672B0 to  67ED2 = Compressed graphics
 67ED3 to  67FFC = *** UNKNOWN - Compressed data ***



 70000 to  7164B = Compressed graphics
 7164C to  72C6D = Compressed graphics
 72C6E to  74271 = Compressed graphics
 74272 to  75848 = Compressed graphics
 75849 to  76E14 = Compressed graphics
 76E15 to  77FEF = Compressed graphics



 80000 to  81FFF = Uncompressed font graphics (2BPP GameBoy format)
 82000 to  835C4 = Compressed graphics
 835C5 to  84B5B = Compressed graphics
 84B5C to  860EE = Compressed graphics
 860EF to  87630 = Compressed graphics
 87631 to  87F3F = Compressed graphics



 90000 to  9002E = Sound sample 00 (16-bit length value and BRR data)
 9002F to  90054 = Sound sample 01 (16-bit length value and BRR data)
 90055 to  900A7 = Sound sample 02 (16-bit length value and BRR data)
 900A8 to  901D2 = Sound sample 03 (16-bit length value and BRR data)
 901D3 to  915DE = Sound sample 04 (16-bit length value and BRR data)
 915DF to  921E6 = Sound sample 05 (16-bit length value and BRR data)
 921E7 to  93871 = Sound sample 06 (16-bit length value and BRR data)
 93872 to  93F2A = Sound sample 07 (16-bit length value and BRR data)
 93F2B to  9475D = Sound sample 08 (16-bit length value and BRR data)
 9475E to  955E4 = Sound sample 09 (16-bit length value and BRR data)
 955E5 to  9562E = Sound sample 0A (16-bit length value and BRR data)
 9562F to  95B2E = Sound sample 0B (16-bit length value and BRR data)
 95B2F to  95FD4 = Sound sample 0C (16-bit length value and BRR data)
 95FD5 to  96324 = Sound sample 0D (16-bit length value and BRR data)
 96325 to  9754A = Sound sample 0E (16-bit length value and BRR data)
 9754B to  97D7D = Sound sample 0F (16-bit length value and BRR data)
 97D7E to  97FFF = Sound sample 10 (16-bit length value and BRR data) (Split sample: latter half at A0000)



 A0000 to  A0A42 = Sound sample 10 (16-bit length value and BRR data) (Split sample: former half at 97D7E)
 A0A43 to  A2910 = Sound sample 11 (16-bit length value and BRR data)
 A2911 to  A3C4D = Sound sample 12 (16-bit length value and BRR data)
 A3C4E to  A49BD = Sound sample 13 (16-bit length value and BRR data)
 A49BE to  A540C = Sound sample 14 (16-bit length value and BRR data)
 A540D to  A5CEA = Sound sample 15 (16-bit length value and BRR data)
 A5CEB to  A6B8C = Sound sample 16 (16-bit length value and BRR data)
 A6B8D to  A7A0A = Sound sample 17 (16-bit length value and BRR data)
 A7A0B to  A7FFF = Sound sample 18 (16-bit length value and BRR data) (Split sample: latter half at B0000)



 B0000 to  B03B7 = Sound sample 18 (16-bit length value and BRR data) (Split sample: former half at A7A0B)
 B03B8 to  B1274 = Sound sample 19 (16-bit length value and BRR data)
 B1275 to  B1EC4 = Sound sample 1A (16-bit length value and BRR data)
 B1EC5 to  B1FD4 = Sound sample 1B (16-bit length value and BRR data)
 B1FD5 to  B3053 = Sound sample 1C (16-bit length value and BRR data)
 B3054 to  B4588 = Sound sample 1D (16-bit length value and BRR data)
 B4589 to  B4DFA = Sound sample 1E (16-bit length value and BRR data)
 B4DFB to  B5FA2 = Sound sample 1F (16-bit length value and BRR data)
 B5FA3 to  B68B6 = Sound sample 20 (16-bit length value and BRR data)
 B68B7 to  B74F4 = Sound sample 21 (16-bit length value and BRR data)
 B74F5 to  B7FFF = Sound sample 22 (16-bit length value and BRR data) (Split sample: latter half at C0000)



 C0000 to  C0BF4 = Sound sample 22 (16-bit length value and BRR data) (Split sample: former half at B74F5)
 C0BF5 to  C23D5 = Sound sample 23 (16-bit length value and BRR data)
 C23D6 to  C2953 = Sound sample 24 (16-bit length value and BRR data)
 C2954 to  C4026 = Sound sample 25 (16-bit length value and BRR data)
 C4027 to  C4A09 = Sound sample 26 (16-bit length value and BRR data)
 C4A0A to  C60EE = Sound sample 27 (16-bit length value and BRR data)
 C60EF to  C685B = Sound sample 28 (16-bit length value and BRR data)
 C685C to  C6A31 = Sound sample 29 (16-bit length value and BRR data)
 C6A32 to  C7FFF = Sound sample 2A (16-bit length value and BRR data) (Split sample: latter half at D0000)



 D0000 to  D177B = Sound sample 2A (16-bit length value and BRR data) (Split sample: former half at C6A32)
 D177C to  D1F1E = Sound sample 2B (16-bit length value and BRR data)
 D1F1F to  D289E = Sound sample 2C (16-bit length value and BRR data)
 D289F to  D39EC = Sound sample 2D (16-bit length value and BRR data)
 D39ED to  D3B17 = Sound sample 2E (16-bit length value and BRR data)
 D3B18 to  D4890 = Sound sample 2F (16-bit length value and BRR data)
 D4891 to  D4910 = Sound sample 30 (16-bit length value and BRR data)
 D4911 to  D554E = Sound sample 31 (16-bit length value and BRR data)
 D554F to  D6A0E = Sound sample 32 (16-bit length value and BRR data)
 D6A0F to  D7B41 = Sound sample 33 (16-bit length value and BRR data)
 D7B42 to  D7FF3 = *** UNKNOWN - Compressed data ***

 D8000 to  D930F = Map metadata
 D9310 to  DB30F = Uncompressed inventory item and menu option graphics
 DB310 to  DD16F = Compressed graphics
 DD170 to  DEB7E = Compressed graphics
 DEB7F to  DFF74 = Compressed graphics

 E0000 to  E1513 = Compressed graphics
 E1514 to  E2A22 = Compressed graphics
 E2A23 to  E3F21 = Compressed graphics
 E3F22 to  E540C = Compressed graphics
 E540D to  E68F5 = Compressed graphics
 E68F6 to  E7DD9 = Compressed graphics
 E7DDA to  E7FF8 = *** UNKNOWN - Compressed data ***

 E8A89 to  E9F9D = Compressed graphics
 E9F9E to  E9FFF = Compressed map arrangement data

 EA6A0 to  EBE64 = Compressed graphics
 EBE65 to  EBFF5 = Compressed map arrangement data

 EC76C to  EE16D = Compressed graphics
 EE16E to  EFAD4 = Compressed graphics
 EFAD5 to  EFFF7 = Music - Gateau ~ Master of Time

 F0000 to  F148A = Compressed graphics
 F148B to  F28D0 = Compressed graphics
 F28D1 to  F3D05 = Compressed graphics
 F3D06 to  F50FF = Compressed graphics
 F5100 to  F64F2 = Compressed graphics
 F64F3 to  F7893 = Compressed graphics
 F7894 to  F7F87 = *** UNKNOWN - Compressed data ***
 F7F88 to  F7FF6 = Compressed map arrangement data

 F9654 to  F9FCA = Music - Quiet Victory
 F9FCB to  F9FF4 = Compressed map arrangement data



 FD654 to  FEE09 = Compressed graphics
 FEE0A to  FFFF0 = Compressed graphics

100000 to 101396 = Compressed graphics
101397 to 1026CE = Compressed graphics
1026CF to 10399B = Compressed graphics
10399C to 104C68 = Compressed graphics
104C69 to 105F09 = Compressed graphics
105F0A to 1071A8 = Compressed graphics
1071A9 to 107F2B = Compressed graphics
107F2C to 107FFC = *** UNKNOWN - Compressed data ***



10CDB0 to 10CFF2 = Compressed map arrangement data

10FB44 to 10FFE5 = Compressed map arrangement data

110000 to 11127F = Compressed graphics
111280 to 1124AA = Compressed graphics
1124AB to 1136CF = Compressed graphics
1136D0 to 1148A8 = *** UNKNOWN - Compressed data ***
1148A9 to 115A7F = Compressed graphics
115A80 to 116B5F = Compressed graphics
116B60 to 117C11 = Compressed graphics
117C12 to 117FE8 = *** UNKNOWN - Compressed data ***

118000 to 1196FB = Compressed graphics
1196FC to 11ACF0 = Compressed graphics
11ACF1 to 11C2B1 = Compressed graphics
11C2B2 to 11D839 = Compressed graphics
11D83A to 11EDB6 = Compressed graphics
11EDB7 to 11FEF4 = Music - Programmers' Computer
11FEF5 to 11FFFF = Compressed map arrangement data
120000 to 121049 = Compressed graphics
12104A to 12204F = Compressed graphics
122050 to 123015 = Compressed graphics
123016 to 123F9A = Compressed graphics
123F9B to 124ED4 = Compressed graphics
124ED5 to 125E09 = Compressed graphics
125E0A to 126CA0 = Compressed graphics
126CA1 to 1277FA = Compressed graphics
1277FB to 127EBA = *** UNKNOWN - Compressed data ***
127EBB to 127FFB = *** UNKNOWN - Compressed data ***



12A96D to 12AFED = Compressed map tileset data
12AFEE to 12B05B = *** UNKNOWN - Compressed data ***

12BD4A to 12BFFC = Compressed map tileset data

12C090 to 12C7CB = Music - Research and Development

12C8C1 to 12CFE8 = Music - Dangerous Places

12D366 to 12D7D9 = Music - A Long Time Ago...
12D7DA to 12D7F9 = Map palettes

12DC6C to 12F16C = Compressed graphics
12F16D to 12FFDC = *** UNKNOWN - Compressed data ***
12FFDD to 12FFFC = Map palettes

130000 to 130693 = *** UNKNOWN - Compressed data ***
130694 to 130D1E = *** UNKNOWN - Compressed data ***
130D1F to 131399 = *** UNKNOWN - Compressed data ***
13139A to 1319FD = Compressed map arrangement data
1319FE to 13204A = *** UNKNOWN - Compressed data ***
13204B to 132684 = *** UNKNOWN - Compressed data ***
132685 to 132C9A = *** UNKNOWN - Compressed data ***
132C9B to 133269 = *** UNKNOWN - Compressed data ***
13326A to 133814 = *** UNKNOWN - Compressed data ***
133815 to 133DBD = *** UNKNOWN - Compressed data ***
133DBE to 13433C = *** UNKNOWN - Compressed data ***
13433D to 1348B8 = *** UNKNOWN - Compressed data ***
1348B9 to 134E25 = *** UNKNOWN - Compressed data ***
134E26 to 13537A = *** UNKNOWN - Compressed data ***
13537B to 1358C1 = Compressed map arrangement data
1358C2 to 135E07 = *** UNKNOWN - Compressed data ***
135E08 to 13633D = *** UNKNOWN - Compressed data ***
13633E to 136839 = Compressed map arrangement data
13683A to 136D30 = *** UNKNOWN - Compressed data ***
136D31 to 137221 = *** UNKNOWN - Compressed data ***
137222 to 13770F = *** UNKNOWN - Compressed data ***
137710 to 137BF1 = *** UNKNOWN - Compressed data ***
137BF2 to 137FFD = Compressed map arrangement data

13873D to 138F96 = Compressed graphics (2BPP GameBoy format)
138F97 to 138FFD = *** UNKNOWN - Compressed data ***

13A6D2 to 13AFE2 = Music - Beneath the Lava

13B7A0 to 13BFAD = Music - High in the Sky
13BFAE to 13BFED = Map palettes

13C99B to 13CFFB = Compressed map tileset data

13D6D7 to 13DEB7 = Music - Theme of the Hackers
13DEB8 to 13DFFF = *** UNKNOWN - Compressed data ***

13E7C6 to 13EF6C = Music - Hackers' Supreme Fortress
13EF6D to 13EFF9 = Compressed map arrangement data

13F28B to 13FFB4 = Compressed graphics

140000 to 1404DE = Compressed map arrangement data
1404DF to 1409BB = Compressed map arrangement data
1409BC to 140E98 = *** UNKNOWN - Compressed data ***
140E99 to 141373 = *** UNKNOWN - Compressed data ***
141374 to 14184B = Compressed map arrangement data
14184C to 141D0B = *** UNKNOWN - Compressed data ***
141D0C to 142198 = *** UNKNOWN - Compressed data ***
142199 to 142610 = *** UNKNOWN - Compressed data ***
142611 to 142A7B = *** UNKNOWN - Compressed data ***
142A7C to 142EE5 = *** UNKNOWN - Compressed data ***
142EE6 to 14334E = *** UNKNOWN - Compressed data ***
14334F to 1437A8 = *** UNKNOWN - Compressed data ***
1437A9 to 143BF0 = *** UNKNOWN - Compressed data ***
143BF1 to 144036 = *** UNKNOWN - Compressed data ***
144037 to 14446F = *** UNKNOWN - Compressed data ***
144470 to 1448A7 = *** UNKNOWN - Compressed data ***
1448A8 to 144CD1 = *** UNKNOWN - Compressed data ***
144CD2 to 1450F4 = Compressed map arrangement data
1450F5 to 145514 = Compressed map arrangement data
145515 to 145930 = Compressed map arrangement data
145931 to 145D46 = *** UNKNOWN - Compressed data ***
145D47 to 146156 = *** UNKNOWN - Compressed data ***
146157 to 146565 = Compressed map arrangement data
146566 to 14696F = *** UNKNOWN - Compressed data ***
146970 to 146D70 = *** UNKNOWN - Compressed data ***
146D71 to 147170 = *** UNKNOWN - Compressed data ***
147171 to 14756A = Compressed map arrangement data
14756B to 147963 = *** UNKNOWN - Compressed data ***
147964 to 147D55 = *** UNKNOWN - Compressed data ***
147D56 to 147FF8 = *** UNKNOWN - Compressed data ***

14848E to 148F02 = Music - Staff Roll
148F03 to 148FF8 = Compressed map arrangement data

1499AE to 149FDB = Compressed map tileset data

14AF05 to 14AFFA = *** UNKNOWN - Compressed data ***

14B2CA to 14BEE5 = Compressed graphics
14BEE6 to 14BFFE = Compressed map tileset data

14CBA3 to 14DF4D = Compressed graphics
14DF4E to 14F2ED = Compressed graphics
14F2EE to 14FEC4 = Music - Beyond the Stars!
14FEC5 to 14FFFF = *** UNKNOWN - Compressed data ***
150000 to 1503D2 = Compressed map arrangement data
1503D3 to 15079D = *** UNKNOWN - Compressed data ***
15079E to 150B66 = Compressed map arrangement data
150B67 to 150F2C = *** UNKNOWN - Compressed data ***
150F2D to 1512F0 = Compressed map arrangement data
1512F1 to 15169B = *** UNKNOWN - Compressed data ***
15169C to 151A42 = *** UNKNOWN - Compressed data ***
151A43 to 151DE1 = *** UNKNOWN - Compressed data ***
151DE2 to 15216B = *** UNKNOWN - Compressed data ***
15216C to 1524F3 = *** UNKNOWN - Compressed data ***
1524F4 to 152876 = Compressed map arrangement data
152877 to 152BE8 = *** UNKNOWN - Compressed data ***
152BE9 to 152F52 = *** UNKNOWN - Compressed data ***
152F53 to 1532A1 = Compressed map arrangement data
1532A2 to 1535EA = Compressed map arrangement data
1535EB to 15392A = *** UNKNOWN - Compressed data ***
15392B to 153C68 = *** UNKNOWN - Compressed data ***
153C69 to 153FA4 = *** UNKNOWN - Compressed data ***
153FA5 to 1542E0 = *** UNKNOWN - Compressed data ***
1542E1 to 154619 = *** UNKNOWN - Compressed data ***
15461A to 154945 = *** UNKNOWN - Compressed data ***
154946 to 154C66 = *** UNKNOWN - Compressed data ***
154C67 to 154F7F = *** UNKNOWN - Compressed data ***
154F80 to 155287 = Compressed map arrangement data
155288 to 15558B = Compressed map arrangement data
15558C to 15588D = *** UNKNOWN - Compressed data ***
15588E to 155B8E = *** UNKNOWN - Compressed data ***
155B8F to 155E88 = Compressed map arrangement data
155E89 to 156176 = *** UNKNOWN - Compressed data ***
156177 to 156463 = *** UNKNOWN - Compressed data ***
156464 to 15674E = Compressed map arrangement data
15674F to 156A37 = *** UNKNOWN - Compressed data ***
156A38 to 156D19 = *** UNKNOWN - Compressed data ***
156D1A to 156FF2 = *** UNKNOWN - Compressed data ***
156FF3 to 1572C3 = Compressed map arrangement data
1572C4 to 157593 = Compressed map arrangement data
157594 to 157852 = *** UNKNOWN - Compressed data ***
157853 to 157B0B = Compressed map arrangement data
157B0C to 157DC2 = Compressed map arrangement data
157DC3 to 157FFD = Compressed map arrangement data



15E000 to 15F355 = Compressed graphics
15F356 to 15FA09 = Compressed map arrangement data
15FA0A to 15FFF9 = Compressed map tileset data

160000 to 1602AA = *** UNKNOWN - Compressed data ***
1602AB to 160548 = *** UNKNOWN - Compressed data ***
160549 to 1607DF = Compressed map arrangement data
1607E0 to 160A70 = *** UNKNOWN - Compressed data ***
160A71 to 160CF6 = Compressed map arrangement data
160CF7 to 160F78 = Compressed map arrangement data
160F79 to 1611EE = Compressed map arrangement data
1611EF to 161462 = *** UNKNOWN - Compressed data ***
161463 to 1616BF = Compressed map arrangement data
1616C0 to 16191A = Compressed map arrangement data
16191B to 161B5E = Compressed map arrangement data
161B5F to 161D97 = *** UNKNOWN - Compressed data ***
161D98 to 161FC7 = *** UNKNOWN - Compressed data ***
161FC8 to 1621E3 = Compressed map arrangement data
1621E4 to 1623F9 = Compressed map arrangement data
1623FA to 16260E = *** UNKNOWN - Compressed data ***
16260F to 162822 = Compressed map arrangement data
162823 to 162A35 = *** UNKNOWN - Compressed data ***
162A36 to 162C42 = *** UNKNOWN - Compressed data ***
162C43 to 162E23 = Compressed map arrangement data
162E24 to 162FFA = Compressed map arrangement data
162FFB to 1631CE = *** UNKNOWN - Compressed data ***
1631CF to 1633A1 = Compressed map arrangement data
1633A2 to 163574 = Compressed map arrangement data
163575 to 16372B = Compressed map arrangement data
16372C to 1638DE = Compressed map arrangement data
1638DF to 163A91 = *** UNKNOWN - Compressed data ***
163A92 to 163C41 = Compressed map arrangement data
163C42 to 163DD8 = Compressed map arrangement data
163DD9 to 163F6B = Compressed map arrangement data
163F6C to 1640FE = *** UNKNOWN - Compressed data ***
1640FF to 164290 = Compressed map arrangement data
164291 to 16441C = *** UNKNOWN - Compressed data ***
16441D to 1645A6 = Compressed map arrangement data
1645A7 to 164730 = *** UNKNOWN - Compressed data ***
164731 to 1648B0 = *** UNKNOWN - Compressed data ***
1648B1 to 164A2B = Compressed map arrangement data
164A2C to 164BA6 = *** UNKNOWN - Compressed data ***
164BA7 to 164D19 = Compressed map arrangement data
164D1A to 164E8C = *** UNKNOWN - Compressed data ***
164E8D to 164FFD = *** UNKNOWN - Compressed data ***
164FFE to 16516B = *** UNKNOWN - Compressed data ***
16516C to 1652CE = Compressed map arrangement data
1652CF to 165428 = Compressed map arrangement data
165429 to 16557E = *** UNKNOWN - Compressed data ***
16557F to 1656D3 = Compressed map arrangement data
1656D4 to 165824 = *** UNKNOWN - Compressed data ***
165825 to 165973 = *** UNKNOWN - Compressed data ***
165974 to 165AC0 = Compressed map arrangement data
165AC1 to 165C0D = Compressed map arrangement data
165C0E to 165D56 = Compressed map arrangement data
165D57 to 165E9D = *** UNKNOWN - Compressed data ***
165E9E to 165FE4 = *** UNKNOWN - Compressed data ***
165FE5 to 166122 = Compressed map arrangement data
166123 to 16625F = *** UNKNOWN - Compressed data ***
166260 to 166399 = Compressed map arrangement data
16639A to 1664CC = *** UNKNOWN - Compressed data ***
1664CD to 1665FD = Compressed map arrangement data
1665FE to 166726 = *** UNKNOWN - Compressed data ***
166727 to 166849 = *** UNKNOWN - Compressed data ***
16684A to 16695F = *** UNKNOWN - Compressed data ***
166960 to 166A71 = *** UNKNOWN - Compressed data ***
166A72 to 166B82 = *** UNKNOWN - Compressed data ***
166B83 to 166C91 = *** UNKNOWN - Compressed data ***
166C92 to 166D9E = *** UNKNOWN - Compressed data ***
166D9F to 166EAA = *** UNKNOWN - Compressed data ***

1678AB to 16799E = Compressed map arrangement data
16799F to 167A90 = *** UNKNOWN - Compressed data ***
167A91 to 167B77 = *** UNKNOWN - Compressed data ***

167D38 to 167E10 = Compressed map arrangement data
167E11 to 167ED8 = Compressed map arrangement data
167ED9 to 167F93 = Compressed map arrangement data
167F94 to 167FFF = Compressed map arrangement data
168000 to 16934A = Compressed graphics
16934B to 16A690 = Compressed graphics
16A691 to 16B9BF = Compressed graphics
16B9C0 to 16BFE6 = Compressed map tileset data



170000 to 1700B2 = Compressed map arrangement data
1700B3 to 17014A = *** UNKNOWN - Compressed data ***
17014B to 1701E1 = Compressed map arrangement data
1701E2 to 17026D = Compressed map arrangement data

171A6E to 171AE6 = Compressed map arrangement data
171AE7 to 171B5F = Compressed map arrangement data

171DA0 to 171DE0 = Compressed map arrangement data

171EA1 to 171EDE = Compressed map arrangement data
171EDF to 171F0D = *** UNKNOWN - Compressed data ***
171F0E to 177FFF = Unused



178800 to 17A3A8 = Compressed graphics
17A3A9 to 17B695 = Compressed graphics
17B696 to 17C931 = Compressed graphics
17C932 to 17DA5D = Compressed graphics
17DA5E to 17E9A6 = Compressed graphics
17E9A7 to 17F053 = Compressed map tileset data
17F054 to 17F6ED = Music - Tropical Paradise
17F6EE to 17FD48 = *** UNKNOWN - Music related ***
17FD49 to 17FFFF = Compressed map arrangement data



Anoche, estuve mirando un articulo sobre MTE que publicaste hace tiempo, y otro sobre LSZZ, demás decir, que se ve que dominas el tema Smile

Como siempre, la ayuda sera de mucha gratitud y si entre todos, tenemos que traducir este juego, no me molesta, ya que mi deseo es verlo en español.

Hoy, en la noche, le hecho otra hojeada mas.

Saludos.
Volver arriba
Ver perfil del usuario Enviar mensaje privado  
CUE
Administrador
Administrador


Sexo: Sexo:Hombre
Registrado: 24 Jan 2011
Mensajes: 5435
Estado: Offline
MensajePublicado: Sat Jun 14, 2014 2:53 pm    Título del mensaje: Responder citando

Poca ayuda vas a tener. El hecho de que el juego use un lenguaje de scripting echa para atrás a todo el mundo.
Volver arriba
Ver perfil del usuario Enviar mensaje privado  
1985a



Sexo: Sexo:Hombre
Registrado: 11 Jun 2014
Edad: 28
Mensajes: 6
Estado: Offline
MensajePublicado: Sun Jun 15, 2014 1:07 am    Título del mensaje: Responder citando

Hey, gracias por ocultar todo eso.

Bueno, como ya dije, no me importa el tiempo que me tome. Seguiré investigando más, hasta lograr comprender bien su manejo.

Aun así, no esta de mas, que sigas publicando esos artículos, que me han abierto mas los ojos. Cool
Volver arriba
Ver perfil del usuario Enviar mensaje privado  
Mostrar mensajes anteriores:   
Publicar Nuevo Tema   Responder al Tema    Romxhacking -> Dudas y Preguntas Todas las horas están en GMT + 1 Hora
Ir a página Anterior  1, 2
Página 2 de 2

 
Saltar a:  
No puede crear mensajes
No puede responder temas
No puede editar sus mensajes
No puede borrar sus mensajes
No puede votar en encuestas

Temas Relacionados
 Temas   Respuestas   Autor   Lecturas   Último Mensaje 
No hay mensajes nuevos Interecasa les trae los productos de esta temporada (XD) 3 gadesx 1699 Thu Oct 10, 2013 12:59 pm
gadesx Ver último mensaje
No hay mensajes nuevos Pero qué demonios de traducción es esta 8 gadesx 3879 Fri Dec 21, 2012 8:20 pm
CUE Ver último mensaje
No hay mensajes nuevos Cual es esta cancion? 10 carloscass1994 3896 Sat Dec 08, 2012 12:56 pm
SupraBT Ver último mensaje
No hay mensajes nuevos Puñaladas de esta "next gen" 36 gadesx 12051 Tue Jul 31, 2012 8:13 am
gadesx Ver último mensaje
No hay mensajes nuevos Monolith Soft, hay que seguir a esta gente 6 gadesx 4537 Fri Oct 14, 2011 7:07 pm
Gryphus-X Ver último mensaje
 


Crear foro gratis - Powered by phpBB © 2001, 2005 phpBB Group
subRebel style by ktauber